From 0465a93e04333ed8c1105c94c6eabbebcb795a5b Mon Sep 17 00:00:00 2001 From: ArthurErlich Date: Mon, 5 Oct 2026 23:25:10 +0200 Subject: [PATCH] chore(prototype): point probe header at the position-flip ticket Co-Authored-By: Claude Opus 5.5 --- mod/content/overtake_probe.script.tl | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mod/content/overtake_probe.script.tl b/mod/content/overtake_probe.script.tl index fbfdcff..00ff309 100644 --- a/mod/content/overtake_probe.script.tl +++ b/mod/content/overtake_probe.script.tl @@ -1,5 +1,5 @@ --- PROTOTYPE (tickets "Probe vehicle data and native passing in game", "Can rebuilding a road segment move a passer --- past its blocker?"): throwaway, lives only on branch prototype/vehicle-probe. +-- PROTOTYPE (ticket "Can a script swap the positions of a follower and its leader?"): throwaway, +-- lives only on branch prototype/vehicle-probe. -- Engine thread: every INTERVAL it logs every player-owned road vehicle (segment, lane, position, speed). -- GUI thread: EXPERIMENT flipping the positions of a follower and its leader (see below). -- Earlier experiments (timeToIgnore, engine-side jump, set-line, segment rebuild) are in git history and