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9 changed files with 981 additions and 0 deletions

28
.gitignore vendored
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# Godot 4+ specific ignores
.godot/
/android/
.temp
.nomedia
.TMP
*~libgit*
exported_binarys
# Godot-specific ignores
.import/
export.cfg
export_credentials.cfg
export_presets.cfg
# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
mono_crash.*.json
# Blender temp files
*.blend[1-9]*
*.blend~
# Draw.IO temp files
*.bkp

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src/assets/card2.png Normal file

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src/assets/card2_bump.png Normal file

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src/assets/card_atlas.pdn Normal file

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[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dpahjbok4tj31"
path="res://.godot/imported/card_atlas_sprites.png-999525584d336e8b1ecafef7f7df1d0a.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://src/assets/card_atlas_sprites.png"
dest_files=["res://.godot/imported/card_atlas_sprites.png-999525584d336e8b1ecafef7f7df1d0a.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

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src/assets/cards.blend Normal file

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src/scenes/card.tscn Normal file
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[gd_scene format=3 uid="uid://kah10l7jtv2p"]
[node name="Card" type="Node3D"]