feat: added back to main menue
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6
back_to_main.gd
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6
back_to_main.gd
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@@ -0,0 +1,6 @@
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extends Node
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var main_menue: PackedScene = preload("res://main.tscn")
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func _input(event: InputEvent) -> void:
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if event.is_action_pressed("main_menue"):
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get_tree().change_scene_to_packed(main_menue)
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1
back_to_main.gd.uid
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1
back_to_main.gd.uid
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@@ -0,0 +1 @@
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uid://c6n4axv3eoguq
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@@ -16,6 +16,10 @@ config/features=PackedStringArray("4.5", "Forward Plus")
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boot_splash/bg_color=Color(0, 0, 0, 1)
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boot_splash/bg_color=Color(0, 0, 0, 1)
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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[autoload]
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BackToMain="*res://back_to_main.gd"
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[input]
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[input]
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w={
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w={
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@@ -48,6 +52,11 @@ e={
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
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]
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]
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}
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}
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main_menue={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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[physics]
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[physics]
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