fix: update exclude_filter for Web and Linux presets to exclude .blend files

This commit is contained in:
2026-03-15 22:44:51 +01:00
parent 7522d45bbd
commit 560b04bba2

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@@ -7,7 +7,7 @@ dedicated_server=false
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter="*.blend"
export_path="" export_path=""
patches=PackedStringArray() patches=PackedStringArray()
patch_delta_encoding=false patch_delta_encoding=false
@@ -50,15 +50,15 @@ threads/godot_pool_size=4
[preset.1] [preset.1]
name="Linux/X11\"" name="Linux/X11"
platform="Linux" platform="Linux"
runnable=true runnable=true
dedicated_server=false dedicated_server=false
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter="*.blend"
export_path="" export_path="<null>"
patches=PackedStringArray() patches=PackedStringArray()
patch_delta_encoding=false patch_delta_encoding=false
patch_delta_compression_level_zstd=19 patch_delta_compression_level_zstd=19
@@ -104,7 +104,7 @@ dedicated_server=false
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter="*.blend"
export_path="" export_path=""
patches=PackedStringArray() patches=PackedStringArray()
patch_delta_encoding=false patch_delta_encoding=false