fix: add Blender support for Android and Web platforms in project configuration
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This commit is contained in:
2026-03-15 22:38:11 +01:00
parent 80c905bcef
commit 7522d45bbd
2 changed files with 9 additions and 4 deletions

View File

@@ -41,12 +41,14 @@ jobs:
with: with:
EXPORT_PRESET_NAME: ${{ matrix.preset }} EXPORT_PRESET_NAME: ${{ matrix.preset }}
INSTALL_BLENDER: "true" INSTALL_BLENDER: "true"
BLENDER_VERSION: "5.0.0"
VERBOSE_IMPORT: "false"
- name: Upload builds - name: Upload builds
uses: actions/upload-artifact@v5 uses: actions/upload-artifact@v5
with: with:
name: godot-${{ matrix.preset }}-v${{ steps.changelog.outputs.version }} name: godot-${{ matrix.preset }}-v${{ steps.changelog.outputs.version }}
path: godot-${{ matrix.preset }}-v${{ steps.changelog.outputs.version }}.tar.gz path: ${{ steps.build.outputs.build }}
- name: Create Release - name: Create Release
uses: akkuman/gitea-release-action@v1 uses: akkuman/gitea-release-action@v1
@@ -56,8 +58,6 @@ jobs:
name: "Release ${{ steps.changelog.outputs.version }}" name: "Release ${{ steps.changelog.outputs.version }}"
body: ${{ steps.changelog.outputs.description }} body: ${{ steps.changelog.outputs.description }}
files: | files: |
godot-Windows Desktop-v${{ steps.changelog.outputs.version }}.tar.gz godot-${{ matrix.preset }}-v${{ steps.changelog.outputs.version }}
godot-Linux/X11-v${{ steps.changelog.outputs.version }}.tar.gz
godot-macOS-v${{ steps.changelog.outputs.version }}.tar.gz
draft: false draft: false
token: ${{ secrets.GITEA_TOKEN }} token: ${{ secrets.GITEA_TOKEN }}

View File

@@ -24,6 +24,11 @@ config/icon="res://icon.svg"
BackToMain="*res://back_to_main.gd" BackToMain="*res://back_to_main.gd"
[filesystem]
import/blender/enabled.android=true
import/blender/enabled.web=true
[input] [input]
w={ w={