fix: update runner images for Windows, Linux, and Mac export jobs in release workflow
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@@ -14,7 +14,7 @@ env:
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jobs:
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jobs:
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export-windows:
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export-windows:
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name: Windows Export
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name: Windows Export
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runs-on: ubuntu-24.04 # Use 24.04 with godot 4
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runs-on: ghcr.io/catthehacker/ubuntu:full-24.04 # Use 24.04 with godot 4
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container: barichello/godot-ci:4.3
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container: barichello/godot-ci:4.3
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steps:
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steps:
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- name: Node
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- name: Node
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@@ -45,7 +45,7 @@ jobs:
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export-linux:
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export-linux:
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name: Linux Export
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name: Linux Export
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runs-on: ubuntu-24.04 # Use 24.04 with godot 4
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runs-on: ghcr.io/catthehacker/ubuntu:full-24.04 # Use 24.04 with godot 4
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container: barichello/godot-ci:4.3
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container: barichello/godot-ci:4.3
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steps:
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steps:
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- name: Node
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- name: Node
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@@ -74,7 +74,7 @@ jobs:
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# export-web:
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# export-web:
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# name: Web Export
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# name: Web Export
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# runs-on: ubuntu-24.04 # Use 24.04 with godot 4
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# runs-on: ghcr.io/catthehacker/ubuntu:full-24.04 # Use 24.04 with godot 4
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# container:
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# container:
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# image: barichello/godot-ci:4.3
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# image: barichello/godot-ci:4.3
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# steps:
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# steps:
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@@ -108,7 +108,7 @@ jobs:
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export-mac:
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export-mac:
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name: Mac Export
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name: Mac Export
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runs-on: ubuntu-24.04 # Use 24.04 with godot 4
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runs-on: ghcr.io/catthehacker/ubuntu:full-24.04 # Use 24.04 with godot 4
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container: barichello/godot-ci:4.3
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container: barichello/godot-ci:4.3
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steps:
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steps:
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- name: Node
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- name: Node
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