fix: changed name of quit component
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14
quit_game_component.gd
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14
quit_game_component.gd
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@@ -0,0 +1,14 @@
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extends Node
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class_name QuitGame
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@onready var button: Button = get_parent() as Button
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func _ready() -> void:
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button.pressed.connect(_on_button_pressed)
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button.name = button.text
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func _on_button_pressed() -> void:
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get_tree().quit(0)
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