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7522d45bbd
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fix: add Blender support for Android and Web platforms in project configuration
Build Release / build (Linux/X11) (pull_request) Failing after 2m10s
Build Release / build (Web) (pull_request) Failing after 2m10s
Build Release / build (Windows) (pull_request) Failing after 2m11s
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2026-03-15 22:38:11 +01:00 |
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80c905bcef
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fix: update export presets to use Windows, Linux, and Web platforms
Build Release / build (Linux/X11) (pull_request) Failing after 2m11s
Build Release / build (Web) (pull_request) Failing after 2m11s
Build Release / build (Windows) (pull_request) Failing after 2m10s
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2026-03-15 22:31:44 +01:00 |
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966951654a
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fix: add INSTALL_BLENDER parameter to build action in release workflow
Build Release / build (Linux/X11) (pull_request) Failing after 2m11s
Build Release / build (Windows Desktop) (pull_request) Failing after 2m11s
Build Release / build (macOS) (pull_request) Failing after 2m10s
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2026-03-15 22:28:33 +01:00 |
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905c2d7666
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fix: improve version extraction logic in release workflow
Build Release / build (Linux/X11) (pull_request) Failing after 2m21s
Build Release / build (Windows Desktop) (pull_request) Failing after 2m11s
Build Release / build (macOS) (pull_request) Failing after 2m11s
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2026-03-15 22:26:29 +01:00 |
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de51310f94
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fix: replace release-drafter with custom version extraction in release workflow
Build Release / build (Linux/X11) (pull_request) Failing after 1m36s
Build Release / build (Windows Desktop) (pull_request) Failing after 1m37s
Build Release / build (macOS) (pull_request) Failing after 1m37s
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2026-03-15 22:22:35 +01:00 |
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82e3ca5182
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fix: remove GHE_HOST setup step and use SERVER_URL directly in release workflow
Build Release / build (Linux/X11) (pull_request) Failing after 1m39s
Build Release / build (Windows Desktop) (pull_request) Failing after 1m38s
Build Release / build (macOS) (pull_request) Failing after 1m38s
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2026-03-15 22:20:28 +01:00 |
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d8f6478b18
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fix: set GHE_HOST environment variable in release workflow
Build Release / build (Linux/X11) (pull_request) Failing after 1m38s
Build Release / build (Windows Desktop) (pull_request) Failing after 1m38s
Build Release / build (macOS) (pull_request) Failing after 1m38s
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2026-03-15 22:18:11 +01:00 |
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8ae9b00b5a
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fix: update token usage in release workflow to use GITEA_TOKEN
Build Release / build (Linux/X11) (pull_request) Failing after 1m39s
Build Release / build (Windows Desktop) (pull_request) Failing after 1m39s
Build Release / build (macOS) (pull_request) Failing after 1m38s
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2026-03-15 22:11:47 +01:00 |
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aa4a8e9fb3
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fix: update actions/checkout to version 6 and adjust token usage in release workflow
Build Release / build (Windows Desktop) (pull_request) Has been cancelled
Build Release / build (macOS) (pull_request) Has been cancelled
Build Release / build (Linux/X11) (pull_request) Has been cancelled
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2026-03-15 22:10:35 +01:00 |
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ef88e5e91d
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fix: update GITHUB_TOKEN to use ACTIONS_TOKEN in release workflow
Build Release / build (Windows Desktop) (pull_request) Has been cancelled
Build Release / build (macOS) (pull_request) Has been cancelled
Build Release / build (Linux/X11) (pull_request) Has been cancelled
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2026-03-15 22:06:25 +01:00 |
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075521b991
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fix: update godot-build-action to version 1.3.1
Build Release / build (Linux/X11) (pull_request) Failing after 2m25s
Build Release / build (Windows Desktop) (pull_request) Failing after 1m39s
Build Release / build (macOS) (pull_request) Failing after 1m39s
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2026-03-15 22:02:54 +01:00 |
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11dd732cd0
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chore: added server url as variable
Coding Quality / Build and analyze (pull_request) Successful in 1m44s
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2026-03-15 21:55:34 +01:00 |
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3bbefa9647
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feat: first draft of release workflow
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2026-03-15 21:51:53 +01:00 |
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80f2860ba1
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feat: added release pipline
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2026-03-15 21:05:23 +01:00 |
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