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0.0.1
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ebe34e1750
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@@ -6,17 +6,128 @@ on:
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pull_request:
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branches: [release]
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env:
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GODOT_VERSION: 4.3
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EXPORT_NAME: test-project
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PROJECT_PATH: test-project
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jobs:
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build:
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runs-on: ubuntu-latest
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strategy:
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fail-fast: false
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matrix:
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preset: ["Windows", "Linux/X11", "Web"]
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export-windows:
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name: Windows Export
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runs-on: ghcr.io/catthehacker/ubuntu:full-24.04 # Use 24.04 with godot 4
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container: barichello/godot-ci:4.3
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steps:
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- uses: actions/checkout@v6
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- name: Checkout
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uses: actions/checkout@v6
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with:
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lfs: true
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- name: Setup
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run: |
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mkdir -v -p ~/.local/share/godot/export_templates/
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mkdir -v -p ~/.config/
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mv /root/.config/godot ~/.config/godot
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mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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- name: Windows Build
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run: |
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mkdir -v -p build/windows
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EXPORT_DIR="$(readlink -f build)"
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cd $PROJECT_PATH
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godot --headless --verbose --export-release "Windows Desktop" "$EXPORT_DIR/windows/$EXPORT_NAME.exe"
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- name: Upload Artifact
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uses: actions/upload-artifact@v5
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with:
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name: windows
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path: build/windows
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export-linux:
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name: Linux Export
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runs-on: ghcr.io/catthehacker/ubuntu:full-24.04 # Use 24.04 with godot 4
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container: barichello/godot-ci:4.3
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steps:
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- name: Checkout
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uses: actions/checkout@v6
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with:
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lfs: true
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- name: Setup
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run: |
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mkdir -v -p ~/.local/share/godot/export_templates/
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mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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- name: Linux Build
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run: |
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mkdir -v -p build/linux
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EXPORT_DIR="$(readlink -f build)"
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cd $PROJECT_PATH
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godot --headless --verbose --export-release "Linux/X11" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
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- name: Upload Artifact
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uses: actions/upload-artifact@v5
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with:
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name: linux
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path: build/linux
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# export-web:
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# name: Web Export
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# runs-on: ghcr.io/catthehacker/ubuntu:full-24.04 # Use 24.04 with godot 4
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# container:
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# image: barichello/godot-ci:4.3
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# steps:
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# - name: Checkout
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# uses: actions/checkout@v6
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# with:
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# lfs: true
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# - name: Setup
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# run: |
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# mkdir -v -p ~/.local/share/godot/export_templates/
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# mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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# - name: Web Build
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# run: |
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# mkdir -v -p build/web
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# EXPORT_DIR="$(readlink -f build)"
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# cd $PROJECT_PATH
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# godot --headless --verbose --export-release "Web" "$EXPORT_DIR/web/index.html"
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# - name: Upload Artifact
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# uses: actions/upload-artifact@v5
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# with:
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# name: web
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# path: build/web
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# - name: Install rsync 📚
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# run: |
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# apt-get update && apt-get install -y rsync
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# - name: Deploy to GitHub Pages 🚀
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# uses: JamesIves/github-pages-deploy-action@releases/v4
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# with:
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# branch: gh-pages # The branch the action should deploy to.
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# folder: build/web # The folder the action should deploy.
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export-mac:
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name: Mac Export
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runs-on: ghcr.io/catthehacker/ubuntu:full-24.04 # Use 24.04 with godot 4
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container: barichello/godot-ci:4.3
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steps:
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- name: Checkout
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uses: actions/checkout@v6
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with:
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lfs: true
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- name: Setup
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run: |
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mkdir -v -p ~/.local/share/godot/export_templates/
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mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
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- name: Mac Build
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run: |
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mkdir -v -p build/mac
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EXPORT_DIR="$(readlink -f build)"
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cd $PROJECT_PATH
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godot --headless --verbose --export-release "macOS" "$EXPORT_DIR/mac/$EXPORT_NAME.zip"
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- name: Upload Artifact
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uses: actions/upload-artifact@v5
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with:
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name: mac
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path: build/mac
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create-release:
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name: Create Release
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runs-on: ubuntu-latest
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needs: [export-mac, export-linux, export-windows]
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steps:
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- name: Extract version and body from CHANGELOG
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id: changelog
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run: |
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@@ -46,39 +157,12 @@ jobs:
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echo "$BODY" >> $GITHUB_OUTPUT
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echo "EOF" >> $GITHUB_OUTPUT
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# Create Release also creates an Tag
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# - name: Create git tag
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# uses: alazhar/gitea-action-autotag@v1
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# with:
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# tag: ${{ steps.changelog.outputs.version }}
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- name: Build
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id: build
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uses: mlm-games/godot-build-action@v1.3.1
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with:
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EXPORT_PRESET_NAME: ${{ matrix.preset }}
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INSTALL_BLENDER: "true"
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BLENDER_VERSION: "5.0.0"
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VERBOSE_IMPORT: "false"
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- name: Normalize build path
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id: normalize
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run: echo "path=$(realpath ${{ steps.build.outputs.build }})" >> $GITHUB_OUTPUT
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- name: Upload builds
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uses: actions/upload-artifact@v5
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with:
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name: godot-${{ matrix.preset }}-v${{ steps.changelog.outputs.version }}
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path: ${{ steps.normalize.outputs.path }}
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- name: Create Release
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uses: akkuman/gitea-release-action@v1
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with:
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server_url: ${{ vars.SERVER_URL }}
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tag_name: "${{ steps.changelog.outputs.version }}"
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name: Release ${{ steps.changelog.outputs.version }}
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body: ${{ steps.changelog.outputs.description }}
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files: |
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godot-${{ matrix.preset }}-v${{ steps.changelog.outputs.version }}
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draft: false
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tag_name: ${{ steps.changelog.outputs.version }}
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name: "${{ steps.changelog.outputs.version }}"
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body: ${{ steps.changelog.outputs.body }}
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draft: false
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token: ${{ secrets.GITEA_TOKEN }}
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