26 Commits

Author SHA1 Message Date
6370bb5b09 fix: enhance CHANGELOG extraction to include body and trim empty lines
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2026-03-16 22:25:23 +01:00
751a3b1a17 fix: correct formatting for release action parameters in workflow
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2026-03-16 22:19:57 +01:00
3aa520203e fix: update release action to include formatted release name and description
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2026-03-16 22:15:03 +01:00
4a27ae75d3 test
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2026-03-16 22:10:04 +01:00
756281ab0b fix: update server_url reference to use vars in release workflow
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2026-03-16 22:07:52 +01:00
651abb6fef fix: correct artifact upload path in release workflow
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2026-03-16 22:02:23 +01:00
6b91985c84 fix: update build action to normalize build path and use correct output for uploads
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2026-03-16 20:44:29 +01:00
b58012bb90 fix: add EXPORT_DIR parameter to build action configuration 2026-03-16 20:40:49 +01:00
b983f41f75 fix: update build action reference to correct repository
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2026-03-16 20:33:16 +01:00
d788285d18 test
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2026-03-15 23:21:16 +01:00
4a6703f79a fix: update build action to use specific fork of godot-build-action
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2026-03-15 23:00:46 +01:00
560b04bba2 fix: update exclude_filter for Web and Linux presets to exclude .blend files 2026-03-15 22:44:51 +01:00
7522d45bbd fix: add Blender support for Android and Web platforms in project configuration
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2026-03-15 22:38:11 +01:00
80c905bcef fix: update export presets to use Windows, Linux, and Web platforms
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2026-03-15 22:31:44 +01:00
ba84004adc fix: update export presets for Web, Linux, and Windows platforms with new configurations 2026-03-15 22:31:38 +01:00
966951654a fix: add INSTALL_BLENDER parameter to build action in release workflow
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2026-03-15 22:28:33 +01:00
905c2d7666 fix: improve version extraction logic in release workflow
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2026-03-15 22:26:29 +01:00
de51310f94 fix: replace release-drafter with custom version extraction in release workflow
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2026-03-15 22:22:35 +01:00
82e3ca5182 fix: remove GHE_HOST setup step and use SERVER_URL directly in release workflow
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2026-03-15 22:20:28 +01:00
d8f6478b18 fix: set GHE_HOST environment variable in release workflow
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2026-03-15 22:18:11 +01:00
8ae9b00b5a fix: update token usage in release workflow to use GITEA_TOKEN
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2026-03-15 22:11:47 +01:00
aa4a8e9fb3 fix: update actions/checkout to version 6 and adjust token usage in release workflow
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2026-03-15 22:10:35 +01:00
ef88e5e91d fix: update GITHUB_TOKEN to use ACTIONS_TOKEN in release workflow
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2026-03-15 22:06:25 +01:00
075521b991 fix: update godot-build-action to version 1.3.1
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2026-03-15 22:02:54 +01:00
99b2a8bbe3 Merge pull request 'feat(resource-test)-an-ui-test' (#4) from feat(resource-test)-an-ui-test into main
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Reviewed-on: #4
2026-03-15 21:56:10 +01:00
11dd732cd0 chore: added server url as variable
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2026-03-15 21:55:34 +01:00
3 changed files with 177 additions and 26 deletions

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@@ -12,22 +12,39 @@ jobs:
strategy: strategy:
fail-fast: false fail-fast: false
matrix: matrix:
preset: ["Windows Desktop", "Linux/X11", "macOS"] preset: ["Windows", "Linux/X11", "Web"]
steps: steps:
- uses: actions/checkout@v5 - uses: actions/checkout@v6
- name: Extract version from CHANGELOG - name: Extract version and body from CHANGELOG
id: changelog id: changelog
uses: release-drafter/release-drafter@v5 run: |
with: # Extract the latest released version (skip Unreleased)
changelog-file: CHANGELOG.md LATEST=$(grep -E '^## \[[0-9]+\.[0-9]+\.[0-9]+\]' CHANGELOG.md | head -n1 | sed -E 's/^## \[([0-9]+\.[0-9]+\.[0-9]+)\].*/\1/')
template: |
name: ${{ version }} if [ -z "$LATEST" ]; then
body: | echo "No released version found in CHANGELOG.md"
${{ description }} exit 1
env: fi
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
echo "Released version found: $LATEST"
echo "version=$LATEST" >> $GITHUB_OUTPUT
# Extract the body: lines until the next ## header
BODY=$(awk -v ver="$LATEST" '
$0 ~ "^## \\[" ver "\\]" {found=1; next}
found && $0 ~ "^## \\[" {exit}
found {print}
' CHANGELOG.md)
# Trim leading/trailing empty lines
BODY=$(echo "$BODY" | sed '/^\s*$/d')
# Output body safely for GitHub Actions
echo "body<<EOF" >> $GITHUB_OUTPUT
echo "$BODY" >> $GITHUB_OUTPUT
echo "EOF" >> $GITHUB_OUTPUT
# Create Release also creates an Tag # Create Release also creates an Tag
# - name: Create git tag # - name: Create git tag
@@ -37,25 +54,31 @@ jobs:
- name: Build - name: Build
id: build id: build
uses: mlm-games/godot-build-action@v1 uses: mlm-games/godot-build-action@v1.3.1
with: with:
EXPORT_PRESET_NAME: ${{ matrix.preset }} EXPORT_PRESET_NAME: ${{ matrix.preset }}
INSTALL_BLENDER: "true"
BLENDER_VERSION: "5.0.0"
VERBOSE_IMPORT: "false"
- name: Normalize build path
id: normalize
run: echo "path=$(realpath ${{ steps.build.outputs.build }})" >> $GITHUB_OUTPUT
- name: Upload builds - name: Upload builds
uses: actions/upload-artifact@v5 uses: actions/upload-artifact@v5
with: with:
name: godot-${{ matrix.preset }}-v${{ steps.changelog.outputs.version }} name: godot-${{ matrix.preset }}-v${{ steps.changelog.outputs.version }}
path: godot-${{ matrix.preset }}-v${{ steps.changelog.outputs.version }}.tar.gz path: ${{ steps.normalize.outputs.path }}
- name: Create Release - name: Create Release
uses: akkuman/gitea-release-action@v1 uses: akkuman/gitea-release-action@v1
with: with:
server_url: https://git.arthurerlich.de server_url: ${{ vars.SERVER_URL }}
tag_name: ${{ steps.changelog.outputs.version }} tag_name: "${{ steps.changelog.outputs.version }}"
name: "Release ${{ steps.changelog.outputs.version }}" name: Release ${{ steps.changelog.outputs.version }}
body: ${{ steps.changelog.outputs.description }} body: ${{ steps.changelog.outputs.description }}
files: | files: |
godot-Windows Desktop-v${{ steps.changelog.outputs.version }}.tar.gz godot-${{ matrix.preset }}-v${{ steps.changelog.outputs.version }}
godot-Linux/X11-v${{ steps.changelog.outputs.version }}.tar.gz
godot-macOS-v${{ steps.changelog.outputs.version }}.tar.gz
draft: false draft: false
token: ${{ secrets.GITEA_TOKEN }}

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@@ -1,16 +1,20 @@
[preset.0] [preset.0]
name="Godot Experiments" name="Web"
platform="Web" platform="Web"
runnable=true runnable=false
advanced_options=false
dedicated_server=false dedicated_server=false
custom_features="" custom_features=""
export_filter="all_resources" export_filter="all_resources"
include_filter="" include_filter=""
exclude_filter="" exclude_filter="*.blend"
export_path="dist/Experements.html" export_path=""
patches=PackedStringArray() patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters="" encryption_include_filters=""
encryption_exclude_filters="" encryption_exclude_filters=""
seed=0 seed=0
@@ -42,4 +46,123 @@ progressive_web_app/icon_180x180=""
progressive_web_app/icon_512x512="" progressive_web_app/icon_512x512=""
progressive_web_app/background_color=Color(0, 0, 0, 1) progressive_web_app/background_color=Color(0, 0, 0, 1)
threads/emscripten_pool_size=8 threads/emscripten_pool_size=8
threads/godot_pool_size=4 threads/godot_pool_size=4
[preset.1]
name="Linux/X11"
platform="Linux"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter="*.blend"
export_path="<null>"
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.1.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=false
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
shader_baker/enabled=false
binary_format/architecture="x86_64"
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="#!/usr/bin/env bash
export DISPLAY=:0
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
\"{temp_dir}/{exe_name}\" {cmd_args}"
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
pkill -x -f \"{temp_dir}/{exe_name} {cmd_args}\"
rm -rf \"{temp_dir}\""
[preset.2]
name="Windows"
platform="Windows Desktop"
runnable=true
dedicated_server=false
custom_features=""
export_filter="all_resources"
include_filter=""
exclude_filter="*.blend"
export_path=""
patches=PackedStringArray()
patch_delta_encoding=false
patch_delta_compression_level_zstd=19
patch_delta_min_reduction=0.1
patch_delta_include_filters="*"
patch_delta_exclude_filters=""
encryption_include_filters=""
encryption_exclude_filters=""
seed=0
encrypt_pck=false
encrypt_directory=false
script_export_mode=2
[preset.2.options]
custom_template/debug=""
custom_template/release=""
debug/export_console_wrapper=1
binary_format/embed_pck=false
texture_format/s3tc_bptc=true
texture_format/etc2_astc=false
shader_baker/enabled=false
binary_format/architecture="x86_64"
codesign/enable=false
codesign/timestamp=true
codesign/timestamp_server_url=""
codesign/digest_algorithm=1
codesign/description=""
codesign/custom_options=PackedStringArray()
application/modify_resources=true
application/icon=""
application/console_wrapper_icon=""
application/icon_interpolation=4
application/file_version=""
application/product_version=""
application/company_name=""
application/product_name=""
application/file_description=""
application/copyright=""
application/trademarks=""
application/export_angle=0
application/export_d3d12=0
application/d3d12_agility_sdk_multiarch=true
ssh_remote_deploy/enabled=false
ssh_remote_deploy/host="user@host_ip"
ssh_remote_deploy/port="22"
ssh_remote_deploy/extra_args_ssh=""
ssh_remote_deploy/extra_args_scp=""
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
$settings = New-ScheduledTaskSettingsSet -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
Start-ScheduledTask -TaskName godot_remote_debug
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
Remove-Item -Recurse -Force '{temp_dir}'"

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@@ -24,6 +24,11 @@ config/icon="res://icon.svg"
BackToMain="*res://back_to_main.gd" BackToMain="*res://back_to_main.gd"
[filesystem]
import/blender/enabled.android=true
import/blender/enabled.web=true
[input] [input]
w={ w={