88 Commits

Author SHA1 Message Date
ec091ed5bc chore:(core) replaced icon svg 2026-03-21 16:55:10 +01:00
a9dd644a26 fix:(core) readded planing resources from ResourceGame 2026-03-21 16:46:50 +01:00
8d834da76e Merge pull request 'chore:(core) changed folder strukture' (#6) from chore--replacing-folder-structur-to-make-experements-easyer into main
Reviewed-on: #6
2026-03-21 14:14:47 +01:00
1331bc1d4a chore(ci/cd): replaced worfklow with matrix, added dryrun button
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2026-03-21 14:15:42 +01:00
50e6f8b509 chore: restructured project
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2026-03-19 21:26:44 +01:00
b672d0d26c chore: added structure markdown 2026-03-19 20:07:43 +01:00
9ab87cc2da feat: added test text into the world 2026-03-18 21:00:16 +01:00
36ca9ba5ea fix
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Build Release / Create Release (pull_request) Successful in 1m59s
2026-03-18 00:05:41 +01:00
172fc7669b fixed some problme
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2026-03-18 00:03:01 +01:00
0a92f7b461 feat: added version to zip
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2026-03-17 23:58:46 +01:00
d03874f5e7 fix: zipping exports
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2026-03-17 23:57:51 +01:00
987e4300ab chore: improved artefact upload on relaes
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2026-03-17 23:52:42 +01:00
991f9f4bec chore: exporting build files
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2026-03-17 23:43:04 +01:00
5c35a1beed fixed linux build
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2026-03-17 23:36:44 +01:00
86274ab1bf added linux build
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2026-03-17 23:33:41 +01:00
248496db91 chore: fixed pipfall
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2026-03-17 23:30:11 +01:00
926a1e8aa0 chore: added blender to build
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2026-03-17 23:27:53 +01:00
71e37b0b55 chore: added missing blender in path
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2026-03-17 23:12:38 +01:00
81dca211b5 chore: added checkout 2026-03-17 22:54:31 +01:00
f16838c81c chore lovered version aing
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2026-03-17 22:52:32 +01:00
0d14d27a0b chore: reduce upload artifact version, removed mac
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2026-03-17 22:50:20 +01:00
3c619c9613 fix: fixed never ending job
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2026-03-17 22:47:50 +01:00
fd52dc9c1c chore: fixed version of godot
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2026-03-17 22:45:10 +01:00
40d8d8753d chore: import projekt bevor export
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2026-03-17 22:39:39 +01:00
051c822bd5 test
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2026-03-17 22:35:24 +01:00
3ab31fe40b test
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2026-03-17 22:25:56 +01:00
376c1b5225 test
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2026-03-17 22:20:53 +01:00
03787a82fc fix: standardize runner images to use ubuntu-24.04 for all export jobs
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2026-03-17 22:19:46 +01:00
bc9f0b9f27 fix: downgrade actions/checkout to v4 and enable progress display for all export jobs
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2026-03-17 22:17:01 +01:00
1aa0dbf544 fix: update runner images to use official ubuntu-24.04-github for export jobs
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2026-03-17 22:10:50 +01:00
ebe34e1750 fix: remove redundant Node installation steps from export jobs in release workflow
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2026-03-17 21:52:18 +01:00
c9743d65b7 fix: update runner images for Windows, Linux, and Mac export jobs in release workflow 2026-03-17 21:51:52 +01:00
70c407b5f9 fix: streamline Node installation steps in export jobs for all platforms
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2026-03-17 21:50:08 +01:00
aa6ac812cf fix: simplify container definition for export jobs in release workflow
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2026-03-17 21:44:29 +01:00
a34ca8af46 fix: update checkout action to v6 in export jobs
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2026-03-17 21:40:16 +01:00
72601467e4 fix: add nodejs and npm installation to setup steps for all export jobs
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2026-03-17 21:39:00 +01:00
7d9d107d65 fix: refactor release workflow to support separate export jobs for Windows, Linux, and Mac
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2026-03-17 20:53:59 +01:00
ef8e3d7d15 fix: refactor release workflow to streamline export process and update platform configuration
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2026-03-17 20:47:01 +01:00
c287fd8404 fix: remove unnecessary build path normalization and output steps
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2026-03-16 22:55:21 +01:00
2c3b9e458d fix: correct formatting in build output message and fix token line in release action 2026-03-16 22:54:17 +01:00
9322a8f723 fix: improve build path normalization and output logging 2026-03-16 22:52:01 +01:00
191f94892b fix: remove build path normalization step and update artifact upload parameters
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2026-03-16 22:40:34 +01:00
7dfdd4c2c8 fix: enhance build path normalization to check for existence of build directory
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2026-03-16 22:34:49 +01:00
fbfa81b9aa fix: update release action parameters to correctly reference changelog outputs
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2026-03-16 22:30:32 +01:00
6370bb5b09 fix: enhance CHANGELOG extraction to include body and trim empty lines
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2026-03-16 22:25:23 +01:00
751a3b1a17 fix: correct formatting for release action parameters in workflow
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2026-03-16 22:19:57 +01:00
3aa520203e fix: update release action to include formatted release name and description
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2026-03-16 22:15:03 +01:00
4a27ae75d3 test
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2026-03-16 22:10:04 +01:00
756281ab0b fix: update server_url reference to use vars in release workflow
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2026-03-16 22:07:52 +01:00
651abb6fef fix: correct artifact upload path in release workflow
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2026-03-16 22:02:23 +01:00
6b91985c84 fix: update build action to normalize build path and use correct output for uploads
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2026-03-16 20:44:29 +01:00
b58012bb90 fix: add EXPORT_DIR parameter to build action configuration 2026-03-16 20:40:49 +01:00
b983f41f75 fix: update build action reference to correct repository
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2026-03-16 20:33:16 +01:00
d788285d18 test
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2026-03-15 23:21:16 +01:00
4a6703f79a fix: update build action to use specific fork of godot-build-action
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2026-03-15 23:00:46 +01:00
560b04bba2 fix: update exclude_filter for Web and Linux presets to exclude .blend files 2026-03-15 22:44:51 +01:00
7522d45bbd fix: add Blender support for Android and Web platforms in project configuration
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2026-03-15 22:38:11 +01:00
80c905bcef fix: update export presets to use Windows, Linux, and Web platforms
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2026-03-15 22:31:44 +01:00
ba84004adc fix: update export presets for Web, Linux, and Windows platforms with new configurations 2026-03-15 22:31:38 +01:00
966951654a fix: add INSTALL_BLENDER parameter to build action in release workflow
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2026-03-15 22:28:33 +01:00
905c2d7666 fix: improve version extraction logic in release workflow
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2026-03-15 22:26:29 +01:00
de51310f94 fix: replace release-drafter with custom version extraction in release workflow
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2026-03-15 22:22:35 +01:00
82e3ca5182 fix: remove GHE_HOST setup step and use SERVER_URL directly in release workflow
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2026-03-15 22:20:28 +01:00
d8f6478b18 fix: set GHE_HOST environment variable in release workflow
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2026-03-15 22:18:11 +01:00
8ae9b00b5a fix: update token usage in release workflow to use GITEA_TOKEN
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2026-03-15 22:11:47 +01:00
aa4a8e9fb3 fix: update actions/checkout to version 6 and adjust token usage in release workflow
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2026-03-15 22:10:35 +01:00
ef88e5e91d fix: update GITHUB_TOKEN to use ACTIONS_TOKEN in release workflow
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2026-03-15 22:06:25 +01:00
075521b991 fix: update godot-build-action to version 1.3.1
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2026-03-15 22:02:54 +01:00
99b2a8bbe3 Merge pull request 'feat(resource-test)-an-ui-test' (#4) from feat(resource-test)-an-ui-test into main
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Reviewed-on: #4
2026-03-15 21:56:10 +01:00
11dd732cd0 chore: added server url as variable
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2026-03-15 21:55:34 +01:00
3bbefa9647 feat: first draft of release workflow 2026-03-15 21:51:53 +01:00
e7e628992a feat: added changelog 2026-03-15 21:51:27 +01:00
de01511619 fix: changed name of quit component 2026-03-15 21:14:14 +01:00
aae15b0b50 chore: added exit button to game 2026-03-15 21:12:16 +01:00
80f2860ba1 feat: added release pipline 2026-03-15 21:05:23 +01:00
9c806e5a3e chore: added mouse concept 2026-03-15 20:58:50 +01:00
f2fb6bb2e6 feat: created basic mouse and keyboard movement 2026-03-15 20:58:07 +01:00
0e5093bb30 chore: saved changes in scene 2026-03-08 22:31:04 +01:00
01a8d44a29 feat: prepared new game scene 2026-03-08 22:26:25 +01:00
f25aec14c8 feat: added new scene 2026-03-08 21:56:51 +01:00
8b56427870 feat: importet new resources 2026-03-08 21:55:26 +01:00
b94d92034d Merge pull request 'chore: removed demo aciont' (#3) from feat(sonar-integration) into main
Reviewed-on: #3
2026-03-08 13:04:33 +01:00
fc17fe781f Delete .sonarlint/Experements.json
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2026-03-08 13:00:58 +01:00
8cc5b66281 chore: ignoring sonarlint files
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2026-03-08 13:01:24 +01:00
aef1db2e9a chore: added sonar metadata
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2026-03-08 12:40:51 +01:00
789c4cf2c9 chore: changed runner on pull request
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2026-03-08 12:35:28 +01:00
755d228902 Merge branch 'main' into feat(sonar-integration) 2026-03-08 12:33:15 +01:00
66ddd5723c chore: removed demo aciont 2026-03-08 12:32:57 +01:00
63 changed files with 1028 additions and 201 deletions

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@@ -1,19 +0,0 @@
name: Gitea Actions Demo
run-name: ${{ gitea.actor }} is testing out Gitea Actions 🚀
on: [push]
jobs:
Explore-Gitea-Actions:
runs-on: ubuntu-latest
steps:
- run: echo "🎉 The job was automatically triggered by a ${{ gitea.event_name }} event."
- run: echo "🐧 This job is now running on a ${{ runner.os }} server hosted by Gitea!"
- run: echo "🔎 The name of your branch is ${{ gitea.ref }} and your repository is ${{ gitea.repository }}."
- name: Check out repository code
uses: actions/checkout@v4
- run: echo "💡 The ${{ gitea.repository }} repository has been cloned to the runner."
- run: echo "🖥️ The workflow is now ready to test your code on the runner."
- name: List files in the repository
run: |
ls ${{ gitea.workspace }}
- run: echo "🍏 This job's status is ${{ job.status }}."

View File

@@ -0,0 +1,159 @@
name: Build Release
on:
push:
branches: [release]
pull_request:
branches: [release]
workflow_dispatch:
inputs:
dummy:
description: "Dry Run — tests the build process without creating a release"
required: false
env:
GODOT_VERSION: 4.6.1
EXPORT_NAME: Experements
PROJECT_PATH: .
BLENDER_VERSION: 5.0.0
jobs:
export:
name: ${{ matrix.name }} Export
runs-on: ubuntu-24.04
container: barichello/godot-ci:4.6
strategy:
matrix:
include:
- name: Windows
godot_preset: "Windows"
artifact_name: windows
output_ext: ".exe"
install_blender: true
- name: Linux
godot_preset: "Linux/X11"
artifact_name: linux
output_ext: ".x86_64"
install_blender: true
steps:
- name: Update and install dependencies
run: |
apt-get update
apt-get install -y curl gnupg
if [ "${{ matrix.install_blender }}" = "true" ]; then
apt-get install -y blender
fi
- name: Install Node.js
run: |
curl -fsSL https://deb.nodesource.com/setup_20.x | bash -
apt-get install -y nodejs
- name: Checkout
uses: actions/checkout@v4
with:
lfs: true
- name: Setup
shell: bash
run: |
set -Eeuo pipefail
BLENDER_PATH="/usr/bin/blender"
mkdir -pv ~/.config/godot
mkdir -pv ~/.local/share/godot/export_templates/
GODOT_CFG="$(find ~/.config/godot -name "editor_settings-*.tres" | head -n 1 || true)"
if [ -z "$GODOT_CFG" ]; then
echo "# Missing Godot editor settings" > "$GODOT_CFG"
exit 1
fi
if [ -n "${BLENDER_PATH:-}" ]; then
if grep -q '^filesystem/import/blender/blender_path' "$GODOT_CFG"; then
sed -i "s|^filesystem/import/blender/blender_path = .*|filesystem/import/blender/blender_path = \"$BLENDER_PATH\"|" "$GODOT_CFG"
else
echo "filesystem/import/blender/blender_path = \"$BLENDER_PATH\"" >> "$GODOT_CFG"
fi
fi
echo "Blender path configured in $GODOT_CFG"
- name: Build
shell: bash
run: |
set -Eeuo pipefail
mkdir -v -p build/${{ matrix.artifact_name }}
EXPORT_DIR="$(readlink -f build)"
cd $PROJECT_PATH
godot --headless --export-release "${{ matrix.godot_preset }}" \
"$EXPORT_DIR/${{ matrix.artifact_name }}/$EXPORT_NAME${{ matrix.output_ext }}"
- name: Upload Artifact
uses: actions/upload-artifact@v3
with:
name: ${{ matrix.artifact_name }}
path: build/${{ matrix.artifact_name }}
create-release:
name: Create Release
runs-on: ubuntu-latest
needs: [export]
if: github.event_name == 'push'
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Download Windows Artifact
uses: actions/download-artifact@v3
with:
name: windows
path: build/windows
- name: Download Linux Artifact
uses: actions/download-artifact@v3
with:
name: linux
path: build/linux
- name: Extract version and body from CHANGELOG
id: changelog
run: |
LATEST=$(grep -E '^## \[[0-9]+\.[0-9]+\.[0-9]+\]' CHANGELOG.md | head -n1 | sed -E 's/^## \[([0-9]+\.[0-9]+\.[0-9]+)\].*/\1/')
if [ -z "$LATEST" ]; then
echo "No released version found in CHANGELOG.md"
exit 1
fi
echo "Released version found: $LATEST"
echo "version=$LATEST" >> $GITHUB_OUTPUT
BODY=$(awk -v ver="$LATEST" '
$0 ~ "^## \\[" ver "\\]" {found=1; next}
found && $0 ~ "^## \\[" {exit}
found {print}
' CHANGELOG.md)
BODY=$(echo "$BODY" | sed '/^\s*$/d')
echo "body<<EOF" >> $GITHUB_OUTPUT
echo "$BODY" >> $GITHUB_OUTPUT
echo "EOF" >> $GITHUB_OUTPUT
- name: Zipping exports
run: |
zip -r windows-${{ steps.changelog.outputs.version }}.zip build/windows
zip -r linux-${{ steps.changelog.outputs.version }}.zip build/linux
- name: Create Release
uses: akkuman/gitea-release-action@v1
with:
server_url: ${{ vars.SERVER_URL }}
tag_name: ${{ steps.changelog.outputs.version }}
name: "${{ steps.changelog.outputs.version }}"
body: ${{ steps.changelog.outputs.body }}
draft: false
token: ${{ secrets.GITEA_TOKEN }}
files: |
windows-${{ steps.changelog.outputs.version }}.zip
linux-${{ steps.changelog.outputs.version }}.zip

View File

@@ -1,7 +1,7 @@
name: Coding Quality name: Coding Quality
on: on:
push: pull_request:
branches: branches:
- main - main
@@ -19,6 +19,9 @@ jobs:
env: env:
SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }} SONAR_TOKEN: ${{ secrets.SONAR_TOKEN }}
SONAR_HOST_URL: ${{ secrets.SONAR_HOST_URL }} SONAR_HOST_URL: ${{ secrets.SONAR_HOST_URL }}
with:
args: >
-Dsonar.projectKey=${{ secrets.SONAR_PROJECT_KEY }}
# If you wish to fail your job when the Quality Gate is red, uncomment the # If you wish to fail your job when the Quality Gate is red, uncomment the
# following lines. This would typically be used to fail a deployment. # following lines. This would typically be used to fail a deployment.
# - uses: SonarSource/sonarqube-quality-gate-action@v1 # - uses: SonarSource/sonarqube-quality-gate-action@v1

3
.gitignore vendored
View File

@@ -2,4 +2,5 @@
.idea/ .idea/
.godot/ .godot/
/android/ /android/
/dist/ /dist/
.sonarlint

5
.vscode/settings.json vendored Normal file
View File

@@ -0,0 +1,5 @@
{
"conventionalCommits.scopes": [
"ci/cd"
]
}

View File

@@ -1,25 +0,0 @@
[remap]
importer="wavefront_obj"
importer_version=1
type="Mesh"
uid="uid://c7f1y6fhexbhm"
path="res://.godot/imported/Thruster Cube Collision.obj-b25b556e6c42aebde4547600bcacd901.mesh"
[deps]
files=["res://.godot/imported/Thruster Cube Collision.obj-b25b556e6c42aebde4547600bcacd901.mesh"]
source_file="res://Assets/Thruster Cube Collision.obj"
dest_files=["res://.godot/imported/Thruster Cube Collision.obj-b25b556e6c42aebde4547600bcacd901.mesh", "res://.godot/imported/Thruster Cube Collision.obj-b25b556e6c42aebde4547600bcacd901.mesh"]
[params]
generate_tangents=true
generate_lods=true
generate_shadow_mesh=true
generate_lightmap_uv2=false
generate_lightmap_uv2_texel_size=0.2
scale_mesh=Vector3(1, 1, 1)
offset_mesh=Vector3(0, 0, 0)
force_disable_mesh_compression=false

31
CHANGELOG.md Normal file
View File

@@ -0,0 +1,31 @@
# Changelog
All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
## [Unreleased]
### Added
### Changed
### Removed
## [0.0.1] - 2026-03-15
### Added
- First inital release of the Expremerts
- Created Changelog
- Added pipline for sonar
- Added pipline for releases
- Created UI Elements to exit the game
- added four minigames to test
### Fixed
### Changed
### Removed

Binary file not shown.

After

Width:  |  Height:  |  Size: 533 B

View File

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dng410xo7qqfv"
path="res://.godot/imported/a-moon.png-54f8d7810db3be4679f0fc14b17f0770.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Core/Assets/PixelPlanets/a-moon.png"
dest_files=["res://.godot/imported/a-moon.png-54f8d7810db3be4679f0fc14b17f0770.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

View File

@@ -0,0 +1,14 @@
extends Node
class_name QuitGame
@onready var button: Button = get_parent() as Button
func _ready() -> void:
button.pressed.connect(_on_button_pressed)
button.name = button.text
func _on_button_pressed() -> void:
get_tree().quit(0)

View File

@@ -0,0 +1 @@
uid://lh1hhx4q8nlu

View File

@@ -4,12 +4,12 @@ importer="scene"
importer_version=1 importer_version=1
type="PackedScene" type="PackedScene"
uid="uid://b8yyluxikhlr0" uid="uid://b8yyluxikhlr0"
path="res://.godot/imported/PID_Spinning_Stuff.glb-977aece4b561e834c064e6c1c7e53471.scn" path="res://.godot/imported/PID_Spinning_Stuff.glb-aa3b93bf47083b9724865d3bff0f5f1e.scn"
[deps] [deps]
source_file="res://Assets/PID_Spinning_Stuff.glb" source_file="res://Experiments/PidTest/Assets/PID_Spinning_Stuff.glb"
dest_files=["res://.godot/imported/PID_Spinning_Stuff.glb-977aece4b561e834c064e6c1c7e53471.scn"] dest_files=["res://.godot/imported/PID_Spinning_Stuff.glb-aa3b93bf47083b9724865d3bff0f5f1e.scn"]
[params] [params]

View File

@@ -4,12 +4,12 @@ importer="scene"
importer_version=1 importer_version=1
type="PackedScene" type="PackedScene"
uid="uid://cin3pgpeydkpe" uid="uid://cin3pgpeydkpe"
path="res://.godot/imported/PID_Spinning_Target.glb-739e3becae2412e2332407d1fc9f1fc7.scn" path="res://.godot/imported/PID_Spinning_Target.glb-b494bd392644136f4ee2f4a9ca10e7bc.scn"
[deps] [deps]
source_file="res://Assets/PID_Spinning_Target.glb" source_file="res://Experiments/PidTest/Assets/PID_Spinning_Target.glb"
dest_files=["res://.godot/imported/PID_Spinning_Target.glb-739e3becae2412e2332407d1fc9f1fc7.scn"] dest_files=["res://.godot/imported/PID_Spinning_Target.glb-b494bd392644136f4ee2f4a9ca10e7bc.scn"]
[params] [params]

View File

@@ -4,12 +4,12 @@ importer="scene"
importer_version=1 importer_version=1
type="PackedScene" type="PackedScene"
uid="uid://c8ywajojvb7pw" uid="uid://c8ywajojvb7pw"
path="res://.godot/imported/PID_Test_Obj.blend-06d5e64216d0d8667c2f9c3cb6d12c34.scn" path="res://.godot/imported/PID_Test_Obj.blend-49d06dd6be02191c02959431b2d686bf.scn"
[deps] [deps]
source_file="res://Assets/PID_Test_Obj.blend" source_file="res://Experiments/PidTest/Assets/PID_Test_Obj.blend"
dest_files=["res://.godot/imported/PID_Test_Obj.blend-06d5e64216d0d8667c2f9c3cb6d12c34.scn"] dest_files=["res://.godot/imported/PID_Test_Obj.blend-49d06dd6be02191c02959431b2d686bf.scn"]
[params] [params]

View File

@@ -1,8 +1,8 @@
[gd_scene load_steps=8 format=3 uid="uid://caj5t8q1fii5m"] [gd_scene format=3 uid="uid://caj5t8q1fii5m"]
[ext_resource type="PackedScene" uid="uid://cin3pgpeydkpe" path="res://Assets/PID_Spinning_Target.glb" id="1_0c8sw"] [ext_resource type="PackedScene" uid="uid://cin3pgpeydkpe" path="res://Experiments/PidTest/Assets/PID_Spinning_Target.glb" id="1_0c8sw"]
[ext_resource type="Script" uid="uid://b63aqs33qyp0g" path="res://Levels/pid_test.gd" id="1_sxbsa"] [ext_resource type="Script" uid="uid://b63aqs33qyp0g" path="res://Experiments/PidTest/Scripts/pid_test.gd" id="1_sxbsa"]
[ext_resource type="PackedScene" uid="uid://b8yyluxikhlr0" path="res://Assets/PID_Spinning_Stuff.glb" id="2_sxbsa"] [ext_resource type="PackedScene" uid="uid://b8yyluxikhlr0" path="res://Experiments/PidTest/Assets/PID_Spinning_Stuff.glb" id="2_sxbsa"]
[sub_resource type="Environment" id="Environment_d03hh"] [sub_resource type="Environment" id="Environment_d03hh"]
background_mode = 2 background_mode = 2
@@ -16,31 +16,31 @@ ambient_light_source = 2
[sub_resource type="LabelSettings" id="LabelSettings_sxbsa"] [sub_resource type="LabelSettings" id="LabelSettings_sxbsa"]
font_size = 24 font_size = 24
[node name="PidTest" type="Node3D"] [node name="PidTest" type="Node3D" unique_id=409732338]
script = ExtResource("1_sxbsa") script = ExtResource("1_sxbsa")
[node name="Target" type="Node3D" parent="."] [node name="Target" type="Node3D" parent="." unique_id=1892694980]
[node name="PID_Spinning_Target" parent="Target" instance=ExtResource("1_0c8sw")] [node name="PID_Spinning_Target" parent="Target" unique_id=290681639 instance=ExtResource("1_0c8sw")]
[node name="Spinner" type="Node3D" parent="."] [node name="Spinner" type="Node3D" parent="." unique_id=247778584]
[node name="PID_Spinning_Stuff" parent="Spinner" instance=ExtResource("2_sxbsa")] [node name="PID_Spinning_Stuff" parent="Spinner" unique_id=1201678253 instance=ExtResource("2_sxbsa")]
[node name="OmniLight3D" type="OmniLight3D" parent="Spinner/PID_Spinning_Stuff"] [node name="OmniLight3D" type="OmniLight3D" parent="Spinner/PID_Spinning_Stuff" unique_id=2090020750]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.40560818, 0.6382216, 0) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.40560818, 0.6382216, 0)
light_color = Color(0.99999994, 0.20727095, 0.32746297, 1) light_color = Color(0.99999994, 0.20727095, 0.32746297, 1)
light_energy = 0.2 light_energy = 0.2
shadow_enabled = true shadow_enabled = true
[node name="Camera3D" type="Camera3D" parent="."] [node name="Camera3D" type="Camera3D" parent="." unique_id=1282499222]
transform = Transform3D(-4.3597606e-08, -0.072106734, 0.99739695, -3.1518854e-09, 0.99739695, 0.072106734, -1, 0, -4.371139e-08, 4.3431935, 0.43207824, 0) transform = Transform3D(-4.3597606e-08, -0.072106734, 0.99739695, -3.1518854e-09, 0.99739695, 0.072106734, -1, 0, -4.371139e-08, 4.3431935, 0.43207824, 0)
environment = SubResource("Environment_d03hh") environment = SubResource("Environment_d03hh")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=1522897878]
transform = Transform3D(0.25000006, 0.9659258, 0.06698735, -0.2588191, -1.9081726e-08, 0.9659258, 0.93301266, -0.25881913, 0.25000003, 0, 3.3288543, 0) transform = Transform3D(0.25000006, 0.9659258, 0.06698735, -0.2588191, -1.9081726e-08, 0.9659258, 0.93301266, -0.25881913, 0.25000003, 0, 3.3288543, 0)
[node name="PID Menue" type="Control" parent="."] [node name="PID Menue" type="Control" parent="." unique_id=1859056208]
layout_mode = 3 layout_mode = 3
anchors_preset = 0 anchors_preset = 0
offset_left = 20.0 offset_left = 20.0
@@ -49,172 +49,172 @@ offset_right = 20.0
offset_bottom = 20.0 offset_bottom = 20.0
theme = SubResource("Theme_sxbsa") theme = SubResource("Theme_sxbsa")
[node name="PanelContainer" type="PanelContainer" parent="PID Menue"] [node name="PanelContainer" type="PanelContainer" parent="PID Menue" unique_id=1246871103]
layout_mode = 0 layout_mode = 0
offset_right = 40.0 offset_right = 40.0
offset_bottom = 40.0 offset_bottom = 40.0
[node name="VBoxContainer" type="VBoxContainer" parent="PID Menue/PanelContainer"] [node name="VBoxContainer" type="VBoxContainer" parent="PID Menue/PanelContainer" unique_id=954080507]
layout_mode = 2 layout_mode = 2
theme = SubResource("Theme_d03hh") theme = SubResource("Theme_d03hh")
[node name="Spinner Header" type="Label" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Spinner Header" type="Label" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=1483799622]
layout_mode = 2 layout_mode = 2
text = "Spinner Controll" text = "Spinner Controll"
label_settings = SubResource("LabelSettings_sxbsa") label_settings = SubResource("LabelSettings_sxbsa")
[node name="Proportinal Term (P)" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Proportinal Term (P)" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=1794698833]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Proportinal Term (P)"] [node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Proportinal Term (P)" unique_id=1317903797]
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
text = "Proportinal Term (P)" text = "Proportinal Term (P)"
[node name="MarginContainer" type="MarginContainer" parent="PID Menue/PanelContainer/VBoxContainer/Proportinal Term (P)"] [node name="MarginContainer" type="MarginContainer" parent="PID Menue/PanelContainer/VBoxContainer/Proportinal Term (P)" unique_id=1758759405]
custom_minimum_size = Vector2(20, 0) custom_minimum_size = Vector2(20, 0)
layout_mode = 2 layout_mode = 2
[node name="Input" type="SpinBox" parent="PID Menue/PanelContainer/VBoxContainer/Proportinal Term (P)"] [node name="Input" type="SpinBox" parent="PID Menue/PanelContainer/VBoxContainer/Proportinal Term (P)" unique_id=1823143898]
layout_mode = 2 layout_mode = 2
max_value = 1.0 max_value = 1.0
step = 0.01 step = 0.01
value = 0.5 value = 0.5
[node name="Integral (I)" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Integral (I)" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=64519878]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Integral (I)"] [node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Integral (I)" unique_id=1114350133]
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
text = "Integral (I)" text = "Integral (I)"
[node name="Input" type="SpinBox" parent="PID Menue/PanelContainer/VBoxContainer/Integral (I)"] [node name="Input" type="SpinBox" parent="PID Menue/PanelContainer/VBoxContainer/Integral (I)" unique_id=24991717]
layout_mode = 2 layout_mode = 2
max_value = 1.0 max_value = 1.0
step = 0.01 step = 0.01
[node name="Derivative (D)" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Derivative (D)" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=373567523]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Derivative (D)"] [node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Derivative (D)" unique_id=1005009217]
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
text = "Derivative (D)" text = "Derivative (D)"
[node name="Input" type="SpinBox" parent="PID Menue/PanelContainer/VBoxContainer/Derivative (D)"] [node name="Input" type="SpinBox" parent="PID Menue/PanelContainer/VBoxContainer/Derivative (D)" unique_id=2125630530]
layout_mode = 2 layout_mode = 2
max_value = 1.0 max_value = 1.0
step = 0.01 step = 0.01
[node name="Force" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Force" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=372036544]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Force"] [node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Force" unique_id=730787559]
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
text = "Force" text = "Force"
[node name="Input" type="SpinBox" parent="PID Menue/PanelContainer/VBoxContainer/Force"] [node name="Input" type="SpinBox" parent="PID Menue/PanelContainer/VBoxContainer/Force" unique_id=664419913]
layout_mode = 2 layout_mode = 2
[node name="MarginContainer" type="MarginContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="MarginContainer" type="MarginContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=1594734591]
custom_minimum_size = Vector2(0, 20) custom_minimum_size = Vector2(0, 20)
layout_mode = 2 layout_mode = 2
[node name="Target Header" type="Label" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Target Header" type="Label" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=840305492]
layout_mode = 2 layout_mode = 2
text = "Target" text = "Target"
label_settings = SubResource("LabelSettings_sxbsa") label_settings = SubResource("LabelSettings_sxbsa")
[node name="Target Rotation" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Target Rotation" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=1817766875]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Target Rotation"] [node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Target Rotation" unique_id=434163315]
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
text = "Target Rotation" text = "Target Rotation"
[node name="Input" type="SpinBox" parent="PID Menue/PanelContainer/VBoxContainer/Target Rotation"] [node name="Input" type="SpinBox" parent="PID Menue/PanelContainer/VBoxContainer/Target Rotation" unique_id=702580921]
layout_mode = 2 layout_mode = 2
max_value = 1439.96 max_value = 1439.96
step = 0.01 step = 0.01
custom_arrow_step = 10.0 custom_arrow_step = 10.0
[node name="MarginContainer2" type="MarginContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="MarginContainer2" type="MarginContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=1993364980]
custom_minimum_size = Vector2(0, 20) custom_minimum_size = Vector2(0, 20)
layout_mode = 2 layout_mode = 2
[node name="Solution" type="Label" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Solution" type="Label" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=1363644963]
layout_mode = 2 layout_mode = 2
text = "Solution" text = "Solution"
label_settings = SubResource("LabelSettings_sxbsa") label_settings = SubResource("LabelSettings_sxbsa")
[node name="Error" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Error" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=1710432059]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Error"] [node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Error" unique_id=20360049]
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
text = "Error" text = "Error"
[node name="Output" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Error"] [node name="Output" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Error" unique_id=220452512]
layout_mode = 2 layout_mode = 2
text = "000.00" text = "000.00"
horizontal_alignment = 1 horizontal_alignment = 1
uppercase = true uppercase = true
[node name="Error Derivative" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Error Derivative" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=257500719]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Error Derivative"] [node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Error Derivative" unique_id=520180909]
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
text = "Error Derivative" text = "Error Derivative"
[node name="Output" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Error Derivative"] [node name="Output" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Error Derivative" unique_id=376634574]
layout_mode = 2 layout_mode = 2
text = "000.00" text = "000.00"
horizontal_alignment = 1 horizontal_alignment = 1
uppercase = true uppercase = true
[node name="Integral" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Integral" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=1906698794]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Integral"] [node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Integral" unique_id=1621802829]
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
text = "Integral" text = "Integral"
[node name="Output" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Integral"] [node name="Output" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Integral" unique_id=1321401490]
layout_mode = 2 layout_mode = 2
text = "000.00" text = "000.00"
horizontal_alignment = 1 horizontal_alignment = 1
uppercase = true uppercase = true
[node name="Speed" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Speed" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=1485477014]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Speed"] [node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Speed" unique_id=363468111]
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
text = "Speed" text = "Speed"
[node name="Output" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Speed"] [node name="Output" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Speed" unique_id=1947341639]
layout_mode = 2 layout_mode = 2
text = "000.00" text = "000.00"
horizontal_alignment = 1 horizontal_alignment = 1
uppercase = true uppercase = true
[node name="Acceleration" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer"] [node name="Acceleration" type="HBoxContainer" parent="PID Menue/PanelContainer/VBoxContainer" unique_id=1814146417]
layout_mode = 2 layout_mode = 2
[node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Acceleration"] [node name="Label" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Acceleration" unique_id=1879879740]
layout_mode = 2 layout_mode = 2
size_flags_horizontal = 3 size_flags_horizontal = 3
text = "Acceleration" text = "Acceleration"
[node name="Output" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Acceleration"] [node name="Output" type="Label" parent="PID Menue/PanelContainer/VBoxContainer/Acceleration" unique_id=1647345306]
layout_mode = 2 layout_mode = 2
text = "000.00" text = "000.00"
horizontal_alignment = 1 horizontal_alignment = 1

View File

@@ -1,33 +1,34 @@
extends Node3D extends Node3D
var p:float = 0.4 var p: float = 0.4
var i:float = 0.0 var i: float = 0.0
var d:float = 1 var d: float = 1
var force:float = 200.0 var force: float = 200.0
var error:float = 0.0 var error: float = 0.0
var last_error = 0.0 var last_error = 0.0
var error_derivative:float = 0.0 var error_derivative: float = 0.0
var integral:float = 0.0 var integral: float = 0.0
var target:float = 0.0 #0.0 -> 359.99 var target: float = 0.0 #0.0 -> 359.99
var p_input:SpinBox var p_input: SpinBox
var i_input:SpinBox var i_input: SpinBox
var d_input:SpinBox var d_input: SpinBox
var force_input:SpinBox var force_input: SpinBox
var target_input:SpinBox var target_input: SpinBox
var spinner_node:Node3D var spinner_node: Node3D
var target_node:Node3D var target_node: Node3D
var error_lable:Label var error_lable: Label
var speed_lable:Label var speed_lable: Label
var acceleration_label:Label var acceleration_label: Label
var error_derivative_lable:Label var error_derivative_lable: Label
var integral_lable:Label var integral_lable: Label
var spinner_speed: float = 0.0
var max_speed: float = 120 # deg/m -> 1/360/60s = 1rpm
var acceleration: float
var spinner_speed:float = 0.0
var max_speed:float = 120 # deg/m -> 1/360/60s = 1rpm
var acceleration:float
func _ready() -> void: func _ready() -> void:
spinner_node = get_node("Spinner") spinner_node = get_node("Spinner")
@@ -45,7 +46,7 @@ func _ready() -> void:
force_input = get_node("PID Menue/PanelContainer/VBoxContainer/Force/Input") force_input = get_node("PID Menue/PanelContainer/VBoxContainer/Force/Input")
force_input.value_changed.connect(_update_force_value) force_input.value_changed.connect(_update_force_value)
target_input =get_node("PID Menue/PanelContainer/VBoxContainer/Target Rotation/Input") target_input = get_node("PID Menue/PanelContainer/VBoxContainer/Target Rotation/Input")
target_input.value_changed.connect(_update_target_rot) target_input.value_changed.connect(_update_target_rot)
error_lable = get_node("PID Menue/PanelContainer/VBoxContainer/Error/Output") error_lable = get_node("PID Menue/PanelContainer/VBoxContainer/Error/Output")
@@ -60,29 +61,34 @@ func _ready() -> void:
d_input.value = d d_input.value = d
force_input.value = force force_input.value = force
func _update_target_rot(value:float) -> void:
func _update_target_rot(value: float) -> void:
target_node.rotation.x = deg_to_rad(value) target_node.rotation.x = deg_to_rad(value)
func _update_p_value(value:float) -> void:
func _update_p_value(value: float) -> void:
p = value p = value
func _update_i_value(value:float) -> void:
func _update_i_value(value: float) -> void:
i = value i = value
func _update_d_value(value:float) -> void:
func _update_d_value(value: float) -> void:
d = value d = value
func _update_force_value(value:float) -> void:
func _update_force_value(value: float) -> void:
force = value force = value
func _process(delta: float) -> void: func _process(delta: float) -> void:
# PID Stuff # PID Stuff
target = rad_to_deg(target_node.rotation.x) target = rad_to_deg(target_node.rotation.x)
error = target - rad_to_deg(spinner_node.rotation.x) error = target - rad_to_deg(spinner_node.rotation.x)
error_derivative = (error - last_error) /delta error_derivative = (error - last_error) / delta
integral += error * delta integral += error * delta
# Clamp acceleration between min and max force # Clamp acceleration between min and max force
var pid_output := (p * error) + (i * integral) + (d * error_derivative) var pid_output := (p * error) + (i * integral) + (d * error_derivative)
acceleration = clampf(pid_output, -force, force) acceleration = clampf(pid_output, -force, force)
@@ -99,10 +105,11 @@ func _process(delta: float) -> void:
last_error = error last_error = error
func _physics_process(delta: float) -> void: func _physics_process(delta: float) -> void:
#UI Updats #UI Updats
error_lable.text = str(error).pad_decimals(2).pad_zeros(3) + " deg" error_lable.text = str(error).pad_decimals(2).pad_zeros(3) + " deg"
error_derivative_lable.text = str(error_derivative).pad_decimals(2).pad_zeros(3) error_derivative_lable.text = str(error_derivative).pad_decimals(2).pad_zeros(3)
integral_lable.text = str(integral).pad_decimals(2).pad_zeros(3) integral_lable.text = str(integral).pad_decimals(2).pad_zeros(3)
speed_lable.text = str(spinner_speed).pad_decimals(2).pad_zeros(3) + " deg/m" speed_lable.text = str(spinner_speed).pad_decimals(2).pad_zeros(3) + " deg/m"
acceleration_label.text = str(acceleration/force*100).pad_decimals(2).pad_zeros(3) + " %" acceleration_label.text = str(acceleration / force * 100).pad_decimals(2).pad_zeros(3) + " %"

View File

@@ -0,0 +1 @@
extends Node2D

View File

@@ -0,0 +1 @@
uid://1c5nfdg2aud4

View File

@@ -0,0 +1,37 @@
[gd_scene format=3 uid="uid://o2egm85y3wul"]
[ext_resource type="Script" path="res://Experiments/Recuration/Assets/TheMoon/TheMoon.gd" id="1_sr6fy"]
[ext_resource type="Texture2D" uid="uid://dng410xo7qqfv" path="res://Core/Assets/PixelPlanets/a-moon.png" id="2_oy8k5"]
[node name="TheMoon" type="Node2D" unique_id=1994078602]
script = ExtResource("1_sr6fy")
[node name="Sprite2D" type="Sprite2D" parent="." unique_id=1777467462]
texture_filter = 1
texture_repeat = 1
texture = ExtResource("2_oy8k5")
[node name="Control" type="Control" parent="." unique_id=1752474701]
layout_mode = 3
anchors_preset = 0
offset_left = 20.0
offset_top = 20.0
offset_right = 20.0
offset_bottom = 20.0
[node name="VBoxContainer" type="VBoxContainer" parent="Control" unique_id=61689214]
layout_mode = 0
offset_right = 110.0
offset_bottom = 77.0
[node name="Label" type="Label" parent="Control/VBoxContainer" unique_id=1786036540]
layout_mode = 2
text = "Iron"
[node name="Label2" type="Label" parent="Control/VBoxContainer" unique_id=374559952]
layout_mode = 2
text = "Copper"
[node name="Label3" type="Label" parent="Control/VBoxContainer" unique_id=1739358724]
layout_mode = 2
text = "Copper"

File diff suppressed because one or more lines are too long

After

Width:  |  Height:  |  Size: 15 KiB

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@@ -0,0 +1,43 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://pyvdyr3pes5o"
path="res://.godot/imported/Movement 2D.svg-4fa99617f74c694e4d2141eda40271bc.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://Experiments/Recuration/Planning/Movement 2D.svg"
dest_files=["res://.godot/imported/Movement 2D.svg-4fa99617f74c694e4d2141eda40271bc.ctex"]
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compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
svg/scale=1.0
editor/scale_with_editor_scale=false
editor/convert_colors_with_editor_theme=false

View File

@@ -0,0 +1,17 @@
[gd_scene format=3 uid="uid://cycayd4l7k7s4"]
[ext_resource type="Script" path="res://Experiments/Recuration/Scripts/RecurionCamera.gd" id="1_002bs"]
[ext_resource type="PackedScene" uid="uid://cbqapc1frbhtv" path="res://Experiments/Recuration/UI/UI.tscn" id="2_qgdyp"]
[ext_resource type="PackedScene" uid="uid://o2egm85y3wul" path="res://Experiments/Recuration/Assets/TheMoon/TheMoon.tscn" id="3_yu4li"]
[node name="Recuration" type="Node2D" unique_id=1741828961]
[node name="RecurionCamera" type="Camera2D" parent="." unique_id=997983592]
script = ExtResource("1_002bs")
movement_speed = 10.0
metadata/_custom_type_script = "uid://bqslv86lm78ci"
[node name="Ui" parent="RecurionCamera" unique_id=1649292342 instance=ExtResource("2_qgdyp")]
[node name="TheMoon" parent="." unique_id=1994078602 instance=ExtResource("3_yu4li")]
position = Vector2(-181, -79)

View File

@@ -0,0 +1,52 @@
extends Camera2D
class_name RecurionCamera
@export var movement_speed: float = 1
var mouse_pos_a: Vector2 = Vector2.ZERO
var mouse_pos_b: Vector2 = Vector2.ZERO
func _process(delta: float) -> void:
process_keyboard_input(delta)
process_mouse_input()
func process_keyboard_input(delta: float):
var direction: Vector2 = Vector2.ZERO
if (Input.is_action_pressed("w")):
direction += Vector2.UP
if (Input.is_action_pressed("s")):
direction += Vector2.DOWN
if (Input.is_action_pressed("a")):
direction += Vector2.LEFT
if (Input.is_action_pressed("d")):
direction += Vector2.RIGHT
direction = direction.normalized() * movement_speed
position += direction * delta * 100
func process_mouse_input():
if (Input.is_action_just_pressed("mouse_down")):
mouse_pos_a = get_global_mouse_position()
mouse_pos_b = mouse_pos_a
elif (Input.is_action_pressed("mouse_down")):
mouse_pos_b = get_global_mouse_position()
position = mouse_pos_a - mouse_pos_b + position
elif (Input.is_action_just_released("mouse_down")):
mouse_pos_a = Vector2.ZERO
mouse_pos_b = Vector2.ZERO
mouse_pos_b = mouse_pos_a
func _input(event: InputEvent) -> void:
if (event is InputEventMouseButton):
var zoom_value = Input.get_axis("scroll_down", "scroll_up")
if (zoom.y + zoom_value > 0.0):
zoom += Vector2.ONE * zoom_value

View File

@@ -0,0 +1 @@
uid://bqslv86lm78ci

View File

@@ -0,0 +1,12 @@
[gd_scene format=3 uid="uid://cbqapc1frbhtv"]
[ext_resource type="Script" path="res://Experiments/Recuration/UI/ui.gd" id="1_0oc4u"]
[node name="Ui" type="Control" unique_id=1649292342]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
script = ExtResource("1_0oc4u")

View File

@@ -0,0 +1 @@
extends Control

View File

@@ -0,0 +1 @@
uid://dslwh6krdrhb

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=6 format=3 uid="uid://c8tm1q2cp567o"] [gd_scene format=3 uid="uid://c8tm1q2cp567o"]
[ext_resource type="Script" uid="uid://ccnbhjxglgw12" path="res://Assets/player_ship.gd" id="1_3yydb"] [ext_resource type="Script" path="res://Experiments/SpaceMove/Scripts/player_ship.gd" id="1_3yydb"]
[ext_resource type="Script" uid="uid://ci33hs6nbuhqr" path="res://Assets/shipAiComponent.gd" id="2_vr0dq"] [ext_resource type="Script" path="res://Experiments/SpaceMove/Scripts/shipAiComponent.gd" id="2_vr0dq"]
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_tjnu1"] [sub_resource type="CapsuleShape3D" id="CapsuleShape3D_tjnu1"]
radius = 1.48237 radius = 1.48237

View File

@@ -1,8 +1,9 @@
[gd_scene load_steps=10 format=3 uid="uid://dgst4apmowe53"] [gd_scene format=3 uid="uid://dgst4apmowe53"]
[ext_resource type="PackedScene" uid="uid://cc7e4loxpb1x6" path="res://Assets/obstacle.tscn" id="1_ig7tw"] [ext_resource type="PackedScene" uid="uid://cc7e4loxpb1x6" path="res://Experiments/ThrusterCube/Scenes/obstacle.tscn" id="1_ig7tw"]
[ext_resource type="PackedScene" uid="uid://c8tm1q2cp567o" path="res://Assets/player_ship.tscn" id="2_0xm2m"] [ext_resource type="PackedScene" uid="uid://c8tm1q2cp567o" path="res://Experiments/SpaceMove/Assets/player_ship.tscn" id="2_0xm2m"]
[ext_resource type="PackedScene" uid="uid://1al1ysn5q5yk" path="res://Assets/thruster_cube.tscn" id="3_h2yge"] [ext_resource type="PackedScene" uid="uid://1al1ysn5q5yk" path="res://Experiments/ThrusterCube/Scenes/thruster_cube.tscn" id="3_h2yge"]
[ext_resource type="Script" path="res://Experiments/SpaceMove/Scripts/player_ship.gd" id="4_10w3i"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_hsoxx"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_hsoxx"]
@@ -22,46 +23,49 @@ ambient_light_color = Color(1, 1, 1, 1)
[sub_resource type="PlaneMesh" id="PlaneMesh_h2yge"] [sub_resource type="PlaneMesh" id="PlaneMesh_h2yge"]
[node name="TestLevel" type="Node3D"] [node name="TestLevel" type="Node3D" unique_id=652844344]
[node name="Camera3D" type="Camera3D" parent="."] [node name="Camera3D" type="Camera3D" parent="." unique_id=150721961]
transform = Transform3D(0.998445, -0.0179374, 0.0527875, -9.30799e-10, 0.946829, 0.321737, -0.0557519, -0.321236, 0.945357, 0.181835, 5.6324, 24.1051) transform = Transform3D(0.998445, -0.0179374, 0.0527875, -9.30799e-10, 0.946829, 0.321737, -0.0557519, -0.321236, 0.945357, 0.181835, 5.6324, 24.1051)
fov = 50.4 fov = 50.4
[node name="WorldEnvironment" type="WorldEnvironment" parent="."] [node name="WorldEnvironment" type="WorldEnvironment" parent="." unique_id=972963566]
environment = SubResource("Environment_hsoxx") environment = SubResource("Environment_hsoxx")
camera_attributes = SubResource("CameraAttributesPractical_1c2mv") camera_attributes = SubResource("CameraAttributesPractical_1c2mv")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="." unique_id=419392911]
transform = Transform3D(0.933305, -0.340159, 0.115038, 0, 0.320365, 0.947294, -0.359085, -0.884114, 0.298998, 0, 1.65681, 0) transform = Transform3D(0.933305, -0.340159, 0.115038, 0, 0.320365, 0.947294, -0.359085, -0.884114, 0.298998, 0, 1.65681, 0)
[node name="Node" type="Node3D" parent="."] [node name="Node" type="Node3D" parent="." unique_id=1060338205]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.112919, -16.6481, 0.0137749) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.112919, -16.6481, 0.0137749)
[node name="Obstacle" parent="Node" instance=ExtResource("1_ig7tw")] [node name="Obstacle" parent="Node" unique_id=1151336365 instance=ExtResource("1_ig7tw")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.528058, 1.09307, -4.11262) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.528058, 1.09307, -4.11262)
[node name="PlayerShip" parent="Node" instance=ExtResource("2_0xm2m")] [node name="PlayerShip" parent="Node" unique_id=1169721436 instance=ExtResource("2_0xm2m")]
transform = Transform3D(-0.0337657, 0, -0.99943, 0, 1, 0, 0.99943, 0, -0.0337657, -20.7388, 9.76772, -1.42542) transform = Transform3D(-0.0337657, 0, -0.99943, 0, 1, 0, 0.99943, 0, -0.0337657, -20.7388, 9.76772, -1.42542)
_start_direction = Vector3(1, 0.5, 0) _start_direction = Vector3(1, 0.5, 0)
_start_speed = 100.0 _start_speed = 100.0
[node name="Marker3D" type="Marker3D" parent="Node"] [node name="Marker3D" type="Marker3D" parent="Node" unique_id=1294508738]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.147182, -10.5201) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.147182, -10.5201)
gizmo_extents = 5.03 gizmo_extents = 5.03
[node name="MeshInstance3D" type="MeshInstance3D" parent="Node/Marker3D"] [node name="MeshInstance3D" type="MeshInstance3D" parent="Node/Marker3D" unique_id=545308513]
transform = Transform3D(0.189904, 0, 0, 0, 0.189904, 0, 0, 0, 0.189904, 0, 0, 0) transform = Transform3D(0.189904, 0, 0, 0, 0.189904, 0, 0, 0, 0.189904, 0, 0, 0)
mesh = SubResource("SphereMesh_0xm2m") mesh = SubResource("SphereMesh_0xm2m")
[node name="Obstacle2" parent="Node" instance=ExtResource("1_ig7tw")] [node name="Obstacle2" parent="Node" unique_id=579337740 instance=ExtResource("1_ig7tw")]
transform = Transform3D(0.635485, -0.772113, 0, 0.772113, 0.635485, 0, 0, 0, 1, -6.93043, 24.3938, -1.34355) transform = Transform3D(0.635485, -0.772113, 0, 0.772113, 0.635485, 0, 0, 0, 1, -6.93043, 24.3938, -1.34355)
[node name="MeshInstance3D" type="MeshInstance3D" parent="Node"] [node name="MeshInstance3D" type="MeshInstance3D" parent="Node" unique_id=257615271]
transform = Transform3D(11.7541, 0, 0, 0, 1, 0, 0, 0, 11.7541, 0, -7, 0) transform = Transform3D(11.7541, 0, 0, 0, 1, 0, 0, 0, 11.7541, 0, -7, 0)
mesh = SubResource("PlaneMesh_h2yge") mesh = SubResource("PlaneMesh_h2yge")
skeleton = NodePath("../..") skeleton = NodePath("../..")
[node name="Thruster Cube" parent="." instance=ExtResource("3_h2yge")] [node name="Thruster Cube" parent="." unique_id=580986924 instance=ExtResource("3_h2yge")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -11.2033) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -11.2033)
mass = 200.0 mass = 200.0
script = ExtResource("4_10w3i")
_start_direction = Vector3(0, 0, 0)
_start_speed = 0.0

View File

@@ -4,20 +4,22 @@ importer="scene"
importer_version=1 importer_version=1
type="PackedScene" type="PackedScene"
uid="uid://crfjfbhjuderh" uid="uid://crfjfbhjuderh"
path="res://.godot/imported/Thruster Cube Collision.glb-e95615f3a01fd673f0dafc758072d75c.scn" path="res://.godot/imported/Thruster Cube Collision.glb-e4567795df54acdcaed8b44a3b1cdf8a.scn"
[deps] [deps]
source_file="res://Assets/Thruster Cube Collision.glb" source_file="res://Experiments/ThrusterCube/Assets/Thruster Cube Collision.glb"
dest_files=["res://.godot/imported/Thruster Cube Collision.glb-e95615f3a01fd673f0dafc758072d75c.scn"] dest_files=["res://.godot/imported/Thruster Cube Collision.glb-e4567795df54acdcaed8b44a3b1cdf8a.scn"]
[params] [params]
nodes/root_type="CollisionShape3D" nodes/root_type="CollisionShape3D"
nodes/root_name="" nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true nodes/apply_root_scale=true
nodes/root_scale=1.0 nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true meshes/ensure_tangents=true
meshes/generate_lods=true meshes/generate_lods=true
@@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={} _subresources={}
gltf/naming_version=1 gltf/naming_version=1
gltf/embedded_image_handling=0 gltf/embedded_image_handling=0

View File

@@ -0,0 +1,25 @@
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[deps]
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View File

@@ -4,20 +4,22 @@ importer="scene"
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uid="uid://cmiwlha25agl4" uid="uid://cmiwlha25agl4"
path="res://.godot/imported/Thruster Cube.glb-02382f7bdc8ae9a0011d286e98d4c123.scn" path="res://.godot/imported/Thruster Cube.glb-591643872d53aaa419a7d06c5a20d845.scn"
[deps] [deps]
source_file="res://Assets/Thruster Cube.glb" source_file="res://Experiments/ThrusterCube/Assets/Thruster Cube.glb"
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nodes/root_type="RigidBody3D" nodes/root_type="RigidBody3D"
nodes/root_name="" nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true nodes/apply_root_scale=true
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animation/import_rest_as_RESET=false animation/import_rest_as_RESET=false
import_script/path="" import_script/path=""
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materials/extract_path=""
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View File

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134
PROJECT_STRUCTURE.md Normal file
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# Godot Experiments - Project Structure
## Overview
One Godot project containing multiple self-contained experiments.
Each experiment lives in its own folder under `Experiments/` with its own scenes, scripts, assets and UI.
Shared code and assets used across experiments live in `Core/`.
---
## Folder Tree
```
res://
├── main.tscn # Project entry point / experiment selector
├── project.godot
├── Core/ # Shared across ALL experiments
│ ├── Components/
│ │ ├── back_to_main.gd # Navigation: return to main menu
│ │ ├── open_level_component.gd # Navigation: open a level
│ │ └── quit_game_component.gd # Navigation: quit game
│ └── Assets/
│ └── PixelPlanets/ # Shared planet sprites/textures
├── Experiments/
│ │
│ ├── Recuration/ # Top-down space game with solar system generation
│ │ ├── Scenes/
│ │ │ ├── Recuration.tscn # Main scene
│ │ │ ├── SolarSystem.tscn # Solar system root node
│ │ │ ├── Planet.tscn # Reusable planet scene
│ │ │ └── Star.tscn # Star scene
│ │ ├── Scripts/
│ │ │ ├── recuration_camera.gd # Top-down pan + zoom camera
│ │ │ ├── resource_component.gd # Planet resource data
│ │ │ └── solar_system_generator.gd # Procedural system generation
│ │ ├── UI/
│ │ │ ├── UI.tscn # HUD root
│ │ │ ├── ui.gd # HUD logic
│ │ │ └── planet_info_panel.tscn # Click-to-inspect planet panel
│ │ ├── Assets/
│ │ │ └── TheMoon/
│ │ │ ├── TheMoon.tscn
│ │ │ └── TheMoon.gd
│ │ └── Planning/
│ │ └── Movement 2D.svg # Design / planning diagrams
│ │
│ ├── SpaceMove/ # 2D space movement experiment
│ │ ├── Scenes/
│ │ │ ├── space_move.tscn
│ │ │ └── space_test.tscn
│ │ ├── Scripts/
│ │ │ ├── player_ship.gd
│ │ │ └── ship_ai_component.gd
│ │ └── Assets/
│ │ └── player_ship.tscn
│ │
│ ├── ThrusterCube/ # Physics thruster experiment
│ │ ├── Scenes/
│ │ │ ├── thruster_cube.tscn
│ │ │ ├── thruster_cube_collision.tscn
│ │ │ └── obstacle.tscn
│ │ ├── Scripts/
│ │ │ └── thruster_cube.gd
│ │ └── Assets/
│ │ ├── Thruster Cube.glb
│ │ └── Thruster Cube Collision.glb
│ │
│ └── PidTest/ # PID controller experiment
│ ├── Scenes/
│ │ └── pid_test.tscn
│ ├── Scripts/
│ │ └── pid_test.gd
│ └── Assets/
│ ├── PID_Spinning_Stuff.glb
│ ├── PID_Spinning_Target.glb
│ └── PID_Test_Obj.blend
└── dist/ # Web export output (auto-generated, do not edit)
```
---
## Rules
### 1. Each experiment is self-contained
All scenes, scripts, assets and UI for an experiment live inside its own folder.
Deleting an experiment folder should not break anything else.
### 2. Core is for shared things only
Only put something in `Core/` if **two or more** experiments use it.
When in doubt, keep it inside the experiment.
### 3. Move files inside Godot, not in Explorer
Always use Godot's **FileSystem panel** to move files.
This keeps UID references intact and prevents broken scene paths.
### 4. Naming conventions
| Type | Convention | Example |
| --------- | ---------------------- | --------------------------------------- |
| Folders | `PascalCase` | `Recuration/`, `ThrusterCube/` |
| Scenes | `snake_case.tscn` | `solar_system.tscn` |
| Scripts | `snake_case.gd` | `recuration_camera.gd` |
| Classes | `PascalCase` | `class_name RecurationCamera` |
| Variables | `snake_case` | `var orbit_radius: float` |
| Constants | `SCREAMING_SNAKE_CASE` | `const AU_TO_PIXELS := 100.0` |
| Signals | `snake_case` | `signal planet_clicked(planet: Planet)` |
---
## Adding a New Experiment
1. Create a new folder under `Experiments/YourExperimentName/`
2. Add the standard subfolders: `Scenes/`, `Scripts/`, `Assets/`
3. Add a `UI/` folder if the experiment needs one
4. Add an entry in `main.tscn` to open it
5. Only move shared code to `Core/` once a second experiment needs it
---
## Gitea CI
CI workflows live in `.gitea/workflows/`:
- `release.yml` — builds and publishes a release
- `sonar.yml` — code quality analysis
Web export output is in `dist/` and should be in `.gitignore` if you do not want to commit build artifacts.

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After

Width:  |  Height:  |  Size: 11 KiB

View File

@@ -1,11 +1,27 @@
[gd_scene load_steps=5 format=3 uid="uid://djelupqdj4wgd"] [gd_scene format=3 uid="uid://djelupqdj4wgd"]
[ext_resource type="Script" uid="uid://bel5yfuiqithe" path="res://open_level_component.gd" id="1_ig7tw"] [ext_resource type="Script" path="res://Core/Components/open_level_component.gd" id="1_ig7tw"]
[ext_resource type="PackedScene" uid="uid://dgst4apmowe53" path="res://Levels/space_test.tscn" id="2_1bvp3"] [ext_resource type="PackedScene" uid="uid://dgst4apmowe53" path="res://Experiments/SpaceMove/Scenes/space_test.tscn" id="2_1bvp3"]
[ext_resource type="PackedScene" uid="uid://jynlgkm41y8d" path="res://Levels/space_move.tscn" id="3_lquwl"] [ext_resource type="PackedScene" uid="uid://caj5t8q1fii5m" path="res://Experiments/PidTest/Scenes/pid_test.tscn" id="4_7mycd"]
[ext_resource type="PackedScene" uid="uid://caj5t8q1fii5m" path="res://Levels/pid_test.tscn" id="4_7mycd"] [ext_resource type="PackedScene" uid="uid://cycayd4l7k7s4" path="res://Experiments/Recuration/Scenes/Recuration.tscn" id="5_lquwl"]
[ext_resource type="Script" path="res://Core/Components/quit_game_component.gd" id="6_7mycd"]
[node name="Main" type="Control"] [sub_resource type="PackedScene" id="PackedScene_lquwl"]
_bundled = {
"conn_count": 0,
"conns": PackedInt32Array(),
"editable_instances": [],
"id_paths": [],
"names": PackedStringArray("SpaceMove", "Node3D"),
"node_count": 1,
"node_ids": PackedInt32Array(0),
"node_paths": [],
"nodes": PackedInt32Array(-1, -1, 1, 0, -1, 0, 0),
"variants": [],
"version": 3
}
[node name="Main" type="Control" unique_id=834120395]
layout_mode = 3 layout_mode = 3
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
@@ -13,7 +29,7 @@ anchor_bottom = 1.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
[node name="VBoxContainer" type="VBoxContainer" parent="."] [node name="VBoxContainer" type="VBoxContainer" parent="." unique_id=1674123930]
layout_mode = 1 layout_mode = 1
anchors_preset = 15 anchors_preset = 15
anchor_right = 1.0 anchor_right = 1.0
@@ -25,30 +41,42 @@ offset_bottom = -55.0
grow_horizontal = 2 grow_horizontal = 2
grow_vertical = 2 grow_vertical = 2
[node name="Button" type="Button" parent="VBoxContainer"] [node name="Button" type="Button" parent="VBoxContainer" unique_id=1520219681]
layout_mode = 2 layout_mode = 2
text = "space_test" text = "space_test"
[node name="OpenLevelComponent" type="Node" parent="VBoxContainer/Button"] [node name="OpenLevelComponent" type="Node" parent="VBoxContainer/Button" unique_id=1834050455]
script = ExtResource("1_ig7tw") script = ExtResource("1_ig7tw")
level = ExtResource("2_1bvp3") level = ExtResource("2_1bvp3")
metadata/_custom_type_script = "uid://bel5yfuiqithe"
[node name="Button2" type="Button" parent="VBoxContainer"] [node name="Button2" type="Button" parent="VBoxContainer" unique_id=93954602]
layout_mode = 2 layout_mode = 2
text = "space_move text = "space_move
" "
[node name="OpenLevelComponent" type="Node" parent="VBoxContainer/Button2"] [node name="OpenLevelComponent" type="Node" parent="VBoxContainer/Button2" unique_id=1732413263]
script = ExtResource("1_ig7tw") script = ExtResource("1_ig7tw")
level = ExtResource("3_lquwl") level = SubResource("PackedScene_lquwl")
metadata/_custom_type_script = "uid://bel5yfuiqithe"
[node name="Button3" type="Button" parent="VBoxContainer"] [node name="Button3" type="Button" parent="VBoxContainer" unique_id=1480596145]
layout_mode = 2 layout_mode = 2
text = "pid_test" text = "pid_test"
[node name="OpenLevelComponent" type="Node" parent="VBoxContainer/Button3"] [node name="OpenLevelComponent" type="Node" parent="VBoxContainer/Button3" unique_id=1820153918]
script = ExtResource("1_ig7tw") script = ExtResource("1_ig7tw")
level = ExtResource("4_7mycd") level = ExtResource("4_7mycd")
metadata/_custom_type_script = "uid://bel5yfuiqithe"
[node name="Button4" type="Button" parent="VBoxContainer" unique_id=955421861]
layout_mode = 2
text = "Recuration"
[node name="OpenLevelComponent" type="Node" parent="VBoxContainer/Button4" unique_id=292657034]
script = ExtResource("1_ig7tw")
level = ExtResource("5_lquwl")
[node name="Button5" type="Button" parent="VBoxContainer" unique_id=630288499]
layout_mode = 2
text = "Exit Experements"
[node name="QuitGame" type="Node" parent="VBoxContainer/Button5" unique_id=1111277542]
script = ExtResource("6_7mycd")

View File

@@ -8,17 +8,22 @@
config_version=5 config_version=5
[animation]
compatibility/default_parent_skeleton_in_mesh_instance_3d=true
[application] [application]
config/name="Experements" config/name="Experements"
run/main_scene="uid://djelupqdj4wgd" run/main_scene="uid://djelupqdj4wgd"
config/features=PackedStringArray("4.5", "Forward Plus") config/features=PackedStringArray("4.6", "Forward Plus")
boot_splash/bg_color=Color(0, 0, 0, 1) boot_splash/bg_color=Color(0, 0, 0, 1)
config/icon="res://icon.svg" config/icon="res://icon.svg"
[autoload] [filesystem]
BackToMain="*res://back_to_main.gd" import/blender/enabled.android=true
import/blender/enabled.web=true
[input] [input]
@@ -57,6 +62,21 @@ main_menue={
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
] ]
} }
scroll_up={
"deadzone": 0.2,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":8,"position":Vector2(275, 26),"global_position":Vector2(287, 86),"factor":1.0,"button_index":4,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
scroll_down={
"deadzone": 0.2,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":16,"position":Vector2(339, 31),"global_position":Vector2(351, 91),"factor":1.0,"button_index":5,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
mouse_down={
"deadzone": 0.2,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(253, 29),"global_position":Vector2(265, 89),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null)
]
}
[physics] [physics]
@@ -66,3 +86,7 @@ main_menue={
3d/default_angular_damp=0.0 3d/default_angular_damp=0.0
3d/sleep_threshold_linear=0.01 3d/sleep_threshold_linear=0.01
3d/sleep_threshold_angular=0.00872665 3d/sleep_threshold_angular=0.00872665
[rendering]
environment/defaults/default_clear_color=Color(0, 0, 0, 1)