test release #5

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haylan merged 61 commits from main into release 2026-03-18 00:06:21 +01:00
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@@ -42,9 +42,9 @@ jobs:
mkdir -v -p build/windows mkdir -v -p build/windows
EXPORT_DIR="$(readlink -f build)" EXPORT_DIR="$(readlink -f build)"
cd $PROJECT_PATH cd $PROJECT_PATH
godot --headless --verbose --export-release "Windows Desktop" "$EXPORT_DIR/windows/$EXPORT_NAME.exe" godot --headless --verbose --export-release "Windows" "$EXPORT_DIR/windows/$EXPORT_NAME.exe"
- name: Upload Artifact - name: Upload Artifact
uses: actions/upload-artifact@v5 uses: actions/upload-artifact@v4
with: with:
name: windows name: windows
path: build/windows path: build/windows
@@ -80,48 +80,11 @@ jobs:
godot --headless --verbose --export-release "Linux/X11" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64" godot --headless --verbose --export-release "Linux/X11" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
- name: Upload Artifact - name: Upload Artifact
uses: actions/upload-artifact@v5 uses: actions/upload-artifact@v4
with: with:
name: linux name: linux
path: build/linux path: build/linux
export-mac:
name: Mac Export
runs-on: ubuntu-24.04 # Use 24.04 with godot 4
container: barichello/godot-ci:4.6
steps:
- name: Update and install dependencies
run: |
apt-get update
apt-get install -y curl gnupg
- name: Install Node.js
run: |
curl -fsSL https://deb.nodesource.com/setup_20.x | bash -
apt-get install -y nodejs
- name: Checkout
uses: actions/checkout@v4
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
- name: Mac Build
run: |
mkdir -v -p build/mac
EXPORT_DIR="$(readlink -f build)"
cd $PROJECT_PATH
godot --headless --verbose --export-release "macOS" "$EXPORT_DIR/mac/$EXPORT_NAME.zip"
- name: Upload Artifact
uses: actions/upload-artifact@v5
with:
name: mac
path: build/mac
create-release: create-release:
name: Create Release name: Create Release
runs-on: ubuntu-latest runs-on: ubuntu-latest