test release #5
@@ -44,9 +44,8 @@ jobs:
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GODOT_CFG="$(find ~/.config/godot -name "editor_settings-*.tres" | head -n 1 || true)"
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if [ -z "$GODOT_CFG" ]; then
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# No settings file exists → create a new one
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GODOT_CFG="$HOME/.config/godot/editor_settings-4.tres"
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echo "# Godot editor settings" > "$GODOT_CFG"
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echo "# Missing Godot editor settings" > "$GODOT_CFG"
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exit 1
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fi
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# Set the Blender path
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@@ -62,6 +61,7 @@ jobs:
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echo "Blender path configured in $GODOT_CFG"
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- name: Windows Build
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shell: bash
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run: |
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set -Eeuo pipefail
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mkdir -v -p build/windows
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