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Godot-Experements/Core/Components/quit_game_component.gd
ArthurErlich 50e6f8b509
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chore: restructured project
2026-03-19 21:26:44 +01:00

15 lines
241 B
GDScript

extends Node
class_name QuitGame
@onready var button: Button = get_parent() as Button
func _ready() -> void:
button.pressed.connect(_on_button_pressed)
button.name = button.text
func _on_button_pressed() -> void:
get_tree().quit(0)