Files
Godot-Experements/Levels/pid_test.gd

15 lines
248 B
GDScript

extends Node3D
@export var p:float = 0.5
@export var i:float = 0.0
@export var d:float = 0.0
@export var force:float = 10.0
var spinner:Node3D
var target:Node3D
func _ready() -> void:
spinner = get_node("Spinner")
target = get_node("Target")