Files
Godot-Experements/back_to_main.gd

7 lines
202 B
GDScript

extends Node
var main_menue: PackedScene = preload("res://main.tscn")
func _input(event: InputEvent) -> void:
if event.is_action_pressed("main_menue"):
get_tree().change_scene_to_packed(main_menue)