Add initial spell data and HTML structure for Oswin Eisenbach's spell cards

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2026-06-30 11:23:32 +02:00
parent 98bcae0908
commit 424cb2a69a
10 changed files with 696 additions and 0 deletions
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{
"name": "Disguise Self",
"level": "1",
"levelDisplay": "1st Level",
"school": "Illusion",
"castingTime": "1 action",
"range": "Self",
"components": "V, S",
"duration": "1 hour",
"source": "PHB p.262",
"uses": "Spell Slot",
"tags": ["Shapechanging", "Social"],
"desc": [
"You and your gear look different for the duration. You may appear up to 1 ft. shorter or taller, heavier or lighter, but must retain the same basic limb arrangement.",
"Changes fail physical inspection — objects pass through illusory additions.",
"A creature must Study you (INT Investigation vs. DC 13) to see through the disguise."
]
}
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{
"name": "Identify",
"level": "1",
"levelDisplay": "1st Level",
"school": "Divination",
"castingTime": "1 minute (ritual)",
"range": "Touch",
"components": "V, S, M",
"duration": "Instantaneous",
"material": "Pearl worth 100+ gp",
"source": "PHB p.287",
"uses": "Spell Slot / Ritual",
"tags": ["Detection", "Magic Items"],
"desc": [
"You touch an object. If it is magical, you learn its <b>properties, how to use them, whether it requires attunement, and its charges</b>.",
"You also learn any ongoing spells affecting the item and the spell that created it.",
"If you touch a <em>creature</em> instead, you learn which ongoing spells are affecting it."
]
}
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{
"name": "Speak with Animals",
"level": "1",
"levelDisplay": "1st Level",
"school": "Divination",
"castingTime": "1 action",
"range": "Self",
"components": "V, S",
"duration": "10 minutes",
"source": "PHB p.318",
"uses": "2× / Long Rest",
"tags": ["Exploration", "Social"],
"desc": [
"For the duration, you can <b>comprehend and speak with Beasts</b>, and use any Influence action skill options with them.",
"Most beasts focus on survival and companionship, but can report nearby locations, monsters, and anything perceived within the past day.",
"<em>(Forest Gnome racial trait — does not expend a spell slot.)</em>"
]
}
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{
"name": "Create Bonfire",
"level": "cantrip",
"levelDisplay": "Cantrip",
"school": "Conjuration",
"castingTime": "1 action",
"range": "60 ft. (5 ft. cube)",
"components": "V, S",
"duration": "Conc. 1 min",
"damage": "1d8 fire",
"saveDC": "DEX 13",
"source": "EEPC p.152",
"uses": "At Will",
"tags": ["Damage", "Fire", "Concentration"],
"desc": [
"You create a bonfire on ground within range. Until the spell ends, the bonfire fills a 5ft. cube.",
"Any creature in the bonfire's space when you cast it must succeed on a <b>DEX save (DC 13)</b> or take <b>1d8 fire damage</b>. A creature also saves when it moves into the space or ends its turn there.",
"The bonfire ignites flammable objects in its area not being worn or carried."
]
}
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{
"name": "Magic Stone",
"level": "cantrip",
"levelDisplay": "Cantrip",
"school": "Transmutation",
"castingTime": "1 bonus action",
"range": "Touch",
"components": "V, S",
"duration": "1 minute",
"damage": "1d6 + 3 bludg.",
"source": "EEPC p.160",
"uses": "At Will",
"tags": ["Damage", "Ranged"],
"desc": [
"You touch 13 pebbles and imbue them with magic. You or another creature can make a <b>ranged spell attack</b> with one pebble (range 60 ft.).",
"On a hit: <b>1d6 + INT modifier bludgeoning damage</b>. The attacker uses <em>your</em> spellcasting modifier on the attack roll.",
"Casting this spell again ends the effect on remaining pebbles."
]
}
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{
"name": "Mending",
"level": "cantrip",
"levelDisplay": "Cantrip",
"school": "Transmutation",
"castingTime": "1 minute",
"range": "Touch",
"components": "V, S, M",
"duration": "Instantaneous",
"material": "Two lodestones",
"source": "PHB p.297",
"uses": "At Will",
"tags": ["Utility", "Repair"],
"desc": [
"This spell repairs a single break or tear in an object you touch — a broken chain, torn cloak, or leaking wineskin — as long as the break is no larger than <b>1 foot</b> in any dimension.",
"Leaves no trace of former damage. Can repair a magic item physically, but cannot restore its magic."
]
}
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{
"name": "Minor Illusion",
"level": "cantrip",
"levelDisplay": "Cantrip",
"school": "Illusion",
"castingTime": "1 action",
"range": "30 ft. (5 ft. cube)",
"components": "S, M",
"duration": "1 minute",
"material": "A bit of fleece",
"source": "PHB p.298",
"uses": "At Will",
"tags": ["Control", "Illusion"],
"desc": [
"You create a <b>sound or image</b> within range. A creature can use the Study action (INT Investigation vs. your DC 13) to discern the illusion.",
"<b>Sound:</b> Any volume from a whisper to a scream; can be continuous or discrete.",
"<b>Image:</b> Object up to a 5ft. cube. Cannot produce sound, light, or smell. Physical contact reveals it."
]
}
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{
"character": "Oswin Eisenbach",
"subtitle": "Level 1 Forest Gnome Artificer",
"types": [
{
"level": "cantrip",
"label": "Cantrips",
"files": ["create-bonfire.json", "magic-stone.json", "mending.json", "minor-illusion.json"]
},
{
"level": "1",
"label": "1st Level",
"files": ["disguise-self.json", "identify.json", "speak-with-animals.json"]
}
]
}