Add initial spell data and HTML structure for Oswin Eisenbach's spell cards
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{
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"name": "Disguise Self",
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"level": "1",
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"levelDisplay": "1st Level",
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"school": "Illusion",
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"castingTime": "1 action",
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"range": "Self",
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"components": "V, S",
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"duration": "1 hour",
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"source": "PHB p.262",
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"uses": "Spell Slot",
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"tags": ["Shapechanging", "Social"],
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"desc": [
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"You and your gear look different for the duration. You may appear up to 1 ft. shorter or taller, heavier or lighter, but must retain the same basic limb arrangement.",
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"Changes fail physical inspection — objects pass through illusory additions.",
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"A creature must Study you (INT Investigation vs. DC 13) to see through the disguise."
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]
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}
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{
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"name": "Identify",
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"level": "1",
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"levelDisplay": "1st Level",
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"school": "Divination",
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"castingTime": "1 minute (ritual)",
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"range": "Touch",
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"components": "V, S, M",
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"duration": "Instantaneous",
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"material": "Pearl worth 100+ gp",
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"source": "PHB p.287",
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"uses": "Spell Slot / Ritual",
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"tags": ["Detection", "Magic Items"],
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"desc": [
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"You touch an object. If it is magical, you learn its <b>properties, how to use them, whether it requires attunement, and its charges</b>.",
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"You also learn any ongoing spells affecting the item and the spell that created it.",
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"If you touch a <em>creature</em> instead, you learn which ongoing spells are affecting it."
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]
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}
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{
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"name": "Speak with Animals",
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"level": "1",
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"levelDisplay": "1st Level",
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"school": "Divination",
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"castingTime": "1 action",
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"range": "Self",
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"components": "V, S",
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"duration": "10 minutes",
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"source": "PHB p.318",
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"uses": "2× / Long Rest",
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"tags": ["Exploration", "Social"],
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"desc": [
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"For the duration, you can <b>comprehend and speak with Beasts</b>, and use any Influence action skill options with them.",
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"Most beasts focus on survival and companionship, but can report nearby locations, monsters, and anything perceived within the past day.",
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"<em>(Forest Gnome racial trait — does not expend a spell slot.)</em>"
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]
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}
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{
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"name": "Create Bonfire",
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"level": "cantrip",
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"levelDisplay": "Cantrip",
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"school": "Conjuration",
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"castingTime": "1 action",
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"range": "60 ft. (5 ft. cube)",
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"components": "V, S",
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"duration": "Conc. 1 min",
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"damage": "1d8 fire",
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"saveDC": "DEX 13",
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"source": "EEPC p.152",
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"uses": "At Will",
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"tags": ["Damage", "Fire", "Concentration"],
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"desc": [
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"You create a bonfire on ground within range. Until the spell ends, the bonfire fills a 5‑ft. cube.",
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"Any creature in the bonfire's space when you cast it must succeed on a <b>DEX save (DC 13)</b> or take <b>1d8 fire damage</b>. A creature also saves when it moves into the space or ends its turn there.",
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"The bonfire ignites flammable objects in its area not being worn or carried."
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]
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}
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{
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"name": "Magic Stone",
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"level": "cantrip",
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"levelDisplay": "Cantrip",
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"school": "Transmutation",
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"castingTime": "1 bonus action",
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"range": "Touch",
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"components": "V, S",
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"duration": "1 minute",
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"damage": "1d6 + 3 bludg.",
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"source": "EEPC p.160",
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"uses": "At Will",
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"tags": ["Damage", "Ranged"],
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"desc": [
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"You touch 1–3 pebbles and imbue them with magic. You or another creature can make a <b>ranged spell attack</b> with one pebble (range 60 ft.).",
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"On a hit: <b>1d6 + INT modifier bludgeoning damage</b>. The attacker uses <em>your</em> spellcasting modifier on the attack roll.",
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"Casting this spell again ends the effect on remaining pebbles."
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]
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}
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{
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"name": "Mending",
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"level": "cantrip",
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"levelDisplay": "Cantrip",
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"school": "Transmutation",
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"castingTime": "1 minute",
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"range": "Touch",
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"components": "V, S, M",
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"duration": "Instantaneous",
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"material": "Two lodestones",
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"source": "PHB p.297",
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"uses": "At Will",
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"tags": ["Utility", "Repair"],
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"desc": [
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"This spell repairs a single break or tear in an object you touch — a broken chain, torn cloak, or leaking wineskin — as long as the break is no larger than <b>1 foot</b> in any dimension.",
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"Leaves no trace of former damage. Can repair a magic item physically, but cannot restore its magic."
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]
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}
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{
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"name": "Minor Illusion",
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"level": "cantrip",
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"levelDisplay": "Cantrip",
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"school": "Illusion",
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"castingTime": "1 action",
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"range": "30 ft. (5 ft. cube)",
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"components": "S, M",
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"duration": "1 minute",
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"material": "A bit of fleece",
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"source": "PHB p.298",
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"uses": "At Will",
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"tags": ["Control", "Illusion"],
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"desc": [
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"You create a <b>sound or image</b> within range. A creature can use the Study action (INT Investigation vs. your DC 13) to discern the illusion.",
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"<b>Sound:</b> Any volume from a whisper to a scream; can be continuous or discrete.",
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"<b>Image:</b> Object up to a 5‑ft. cube. Cannot produce sound, light, or smell. Physical contact reveals it."
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]
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}
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{
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"character": "Oswin Eisenbach",
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"subtitle": "Level 1 Forest Gnome Artificer",
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"types": [
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{
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"level": "cantrip",
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"label": "Cantrips",
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"files": ["create-bonfire.json", "magic-stone.json", "mending.json", "minor-illusion.json"]
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},
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{
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"level": "1",
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"label": "1st Level",
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"files": ["disguise-self.json", "identify.json", "speak-with-animals.json"]
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}
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]
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}
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