Add initial spell data and HTML structure for Oswin Eisenbach's spell cards
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{
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"name": "Disguise Self",
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"level": "1",
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"levelDisplay": "1st Level",
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"school": "Illusion",
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"castingTime": "1 action",
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"range": "Self",
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"components": "V, S",
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"duration": "1 hour",
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"source": "PHB p.262",
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"uses": "Spell Slot",
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"tags": ["Shapechanging", "Social"],
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"desc": [
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"You and your gear look different for the duration. You may appear up to 1 ft. shorter or taller, heavier or lighter, but must retain the same basic limb arrangement.",
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"Changes fail physical inspection — objects pass through illusory additions.",
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"A creature must Study you (INT Investigation vs. DC 13) to see through the disguise."
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]
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}
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{
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"name": "Identify",
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"level": "1",
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"levelDisplay": "1st Level",
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"school": "Divination",
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"castingTime": "1 minute (ritual)",
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"range": "Touch",
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"components": "V, S, M",
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"duration": "Instantaneous",
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"material": "Pearl worth 100+ gp",
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"source": "PHB p.287",
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"uses": "Spell Slot / Ritual",
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"tags": ["Detection", "Magic Items"],
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"desc": [
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"You touch an object. If it is magical, you learn its <b>properties, how to use them, whether it requires attunement, and its charges</b>.",
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"You also learn any ongoing spells affecting the item and the spell that created it.",
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"If you touch a <em>creature</em> instead, you learn which ongoing spells are affecting it."
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]
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}
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{
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"name": "Speak with Animals",
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"level": "1",
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"levelDisplay": "1st Level",
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"school": "Divination",
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"castingTime": "1 action",
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"range": "Self",
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"components": "V, S",
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"duration": "10 minutes",
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"source": "PHB p.318",
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"uses": "2× / Long Rest",
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"tags": ["Exploration", "Social"],
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"desc": [
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"For the duration, you can <b>comprehend and speak with Beasts</b>, and use any Influence action skill options with them.",
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"Most beasts focus on survival and companionship, but can report nearby locations, monsters, and anything perceived within the past day.",
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"<em>(Forest Gnome racial trait — does not expend a spell slot.)</em>"
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]
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}
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