docs: phase 0 analysis - architecture, plugin api requirements, sync and release design
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# mattpocock-skills-opencode
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OpenCode v2 integration for the [Matt Pocock skills](https://github.com/mattpocock/skills) ecosystem.
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Upstream is the source of truth for the methodology; OpenCode v2 is the source of truth for execution
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architecture. We translate, never copy Claude Code's plugin architecture.
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## Session start protocol (long-running project)
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1. `git status` + current branch — never destroy uncommitted work.
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2. Read `TODO.md` — the persistent task list.
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3. Read `.opencode/state/status.md` — current phase and last completed work.
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4. Read `.opencode/state/decisions.md` — binding decisions; don't re-litigate them without new evidence.
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5. Read `.opencode/state/upstream.json` — last synchronized upstream revision.
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6. Pick the highest-value unfinished task from `TODO.md` and continue.
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Before context runs low: update `status.md` + `TODO.md`, record failures and exact next steps, commit
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safe intermediate work.
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## Layout
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- `upstream/` — pristine vendored snapshot of mattpocock/skills (`skills/` subtree). **Never hand-edit.**
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Updated only by `scripts/sync-upstream.ts`.
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- `skills/` — generated OpenCode skill tree + `manifest.json` (output of `scripts/generate.ts`). Hand-edit
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only the overlay inputs under `overlay/`, never the output.
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- `agents/` — generated OpenCode v2 agent markdown files. Edit templates in `agent-templates/`, then regenerate.
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- `.opencode/state/` — machine- and human-readable project state (upstream revision, classification, status).
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- `docs/architecture.md` — the design. `docs/skill-mapping.md` — per-skill classification record (generated
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from `.opencode/state/classification.json`).
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- `scripts/` — sync, generate, release (Gitea npm registry publish without `npm publish`), smoke.
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- `test/` — `node --test` on TypeScript sources directly (Node ≥ 22.18 type stripping, like the reference repo).
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## Conventions
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- TypeScript ESM, `type: module`, prettier (`semi: false`, `printWidth: 100`), `tsc --noEmit` gate.
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- Generated agent frontmatter uses **V2-native fields only**: `mode`, `description`, `model`
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(`provider/model#variant`), `permissions` (array of `{action, resource, effect}`), `steps`, `hidden`,
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`request` (sparingly — body overlays are not sent by the runner yet). Never `prompt`, `permission`,
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`tools`, `disable`, `maxSteps`, `temperature` at top level.
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- Commits: `sync:`, `feat:`, `fix:`, `test:`, `chore:`, `docs:` — logically separated, conventional style.
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- Versioning: semver; `CHANGELOG.md` `## [x.y.z]` headings are the release source of truth
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(fastcrw pattern). Upstream revision tracked separately in state + changelog entries.
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- Registry credentials only from Gitea Action secrets (`PACKAGE_TOKEN`). Never commit them.
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## Key V2 facts this repo relies on (verified 2026-10-14 against opencode docs/source)
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- Plugins: `Plugin.define({ id, setup(ctx) })` from `@opencode/plugin`; config key `plugins`;
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npm package needs `type: module` + `exports["."]`.
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- `ctx.skill.transform(editor)` **can add** skills programmatically (id, name, description, path,
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content, autoinvoke, slash). `ctx.agent.transform(editor)` **cannot add** agents — only
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list/get/update/remove/default. Hence: skills ship via plugin injection, agents via `init` copy.
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- Skills frontmatter honored: `name`, `description`, `slash`, `disable-model-invocation` /
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`metadata.opencode/autoinvoke` (hidden from model, still loadable by id/slash).
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- Agent files: `.opencode/agents/<name>.md` (project), `~/.config/opencode/agents/` (global);
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frontmatter = agent config, body = system prompt.
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- Permission rules are ordered, last match wins; per-agent skill restrictions via
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`{action: "skill", resource: "<pattern>", effect: ...}`. Shell action is `shell` in V2.
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- Agent `steps` replaces `maxSteps`; `temperature`/`top_p` go under `request.body` (not yet sent by
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the runner — avoid).
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