chore(prototype): rebuild via replaceSegment; record mod/game-folder findings

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
haylanandClaude Bot committed 2026-10-05 22:56:58 +02:00
1 parent 39f2c63667
commit 949462566e
2 files changed
+15 -17

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+4 -17
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@@ -8,7 +8,7 @@
local TAG = "[overtake_probe] "
local INTERVAL = 2.0
local MAX_GAP = 40.0
local MAX_REBUILDS = 0 -- rebuild disabled: proposals were silently rejected (segments kept their ids)
local MAX_REBUILDS = 3 -- hand-built proposals were silently rejected; now via api.engine.util.proposal.replaceSegment
local MAX_SETLINES = 0 -- set-line disabled: lanes ahead get re-planned by the engine anyway, no forced lane change
local MAX_JUMPS = 3 -- EXPERIMENT: debug component exchange of MovePath with pathPos moved past the leader
local JUMP_AHEAD = 15.0
@@ -66,22 +66,9 @@ local function rebuildable(seg : integer) : boolean, string
end
local function rebuild(seg : integer)
local be = api.engine.getComponent(seg, api.type.ComponentType.BASE_EDGE) as Engine.Component.BaseEdge
local bes = api.engine.getComponent(seg, api.type.ComponentType.BASE_EDGE_STREET) as Engine.Component.BaseEdgeStreet
local owned = api.engine.getComponent(seg, api.type.ComponentType.PLAYER_OWNED) as Engine.Component.PlayerOwned
local sae = api.type.SegmentAndEntity.new()
sae.entity = -1
sae.type = 0
sae.comp = be
sae.streetEdge = bes
if owned ~= nil then sae.playerOwned = owned end
local proposal = api.type.SimpleProposal.new()
proposal.streetProposal.edgesToRemove[1] = seg
proposal.streetProposal.edgesToAdd[1] = sae
-- engine-state scripts can't pass a callback; the next dump shows the effect
api.cmd.sendCommand(api.cmd.makeWorldBuildProposalCmd(proposal, nil, true, false))
-- same call the official campaign (mission 03 init.script.tl) uses to refresh a road segment in place
local proposal = api.engine.util.proposal.replaceSegment(seg)
api.cmd.sendCommand(api.cmd.makeWorldBuildProposalCmd(proposal, nil, true, true))
end
-- lanes of the next few path edges, to see whether a re-path changes the lane choice