chore(prototype): try timeToIgnore via debug component exchange

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
haylanandClaude Bot committed 2026-10-05 22:26:39 +02:00
1 parent 58fe0d2986
commit f9bc0e79fc
1 file changed
+37 -25
+37 -25
View File
@@ -25,32 +25,27 @@ local function turnaround(edge : EdgeId) : integer
return tn.turnaroundEdges[edge.index + 1] return tn.turnaroundEdges[edge.index + 1]
end end
local function modes(m : {TransportMode : boolean}) : string -- EXPERIMENT: does api.cmd.debug.makeComponentExchangeCmd accept a MovePath, and does a positive
local out : {string} = {} -- dyn.timeToIgnore make the follower ignore the vehicle ahead? Hypothesis only; nothing documents either.
for k, v in pairs(m or {}) do local IGNORE_SECONDS = 10.0
if v then table.insert(out, tostring(k)) end local MAX_GAP = 40.0
end
return table.concat(out, ",") local record Car
v : integer
pos : number
speed : number
dir : boolean
mp : Engine.Component.MovePath
end end
-- per street segment: BaseEdge lane layout + TransportNetwork lanes (modes, speed, opposite lane) local function tryIgnore(follower : Car, leader : Car)
local function segmentInfo(seg : integer) : string local mp = follower.mp
local be = api.engine.getComponent(seg, api.type.ComponentType.BASE_EDGE) as Engine.Component.BaseEdge mp.dyn.timeToIgnore = IGNORE_SECONDS
local tn = api.engine.getComponent(seg, api.type.ComponentType.TRANSPORT_NETWORK) as Engine.Component.TransportNetwork p(string.format("IGNORE_TEST send veh=%d leader=%d gap=%.1f v=%.2f leaderV=%.2f", follower.v, leader.v, math.abs(leader.pos - follower.pos), follower.speed, leader.speed))
local parts : {string} = {} local cmd = api.cmd.debug.makeComponentExchangeCmd(follower.v, mp as Engine.Component)
if be ~= nil then api.cmd.sendCommand(cmd, function(_data : any, success : boolean)
table.insert(parts, string.format("roadType=%s template=%s laneConfigs=%d", tostring(be.roadType), tostring(be.roadTemplate), #be.laneConfigs)) p(string.format("IGNORE_TEST result veh=%d success=%s", follower.v, tostring(success)))
for i, lc in ipairs(be.laneConfigs) do end)
table.insert(parts, string.format(" lc%d fwd=%s off=%.1f w=%.1f modes=[%s]", i, tostring(lc.forward), lc.offset, lc.width, modes(lc.transportModes)))
end
end
if tn ~= nil then
table.insert(parts, string.format("tnEdges=%d", #tn.edges))
for i, e in ipairs(tn.edges) do
table.insert(parts, string.format(" tn%d modes=[%s] speedLimit=%.1f curSpeed=%.1f turnaround=%s", i - 1, modes(e.transportModes), e.speedLimit, e.curSpeed, tostring(tn.turnaroundEdges[i])))
end
end
return table.concat(parts, "\n" .. TAG .. " ")
end end
local function dump(dt : number) local function dump(dt : number)
@@ -59,6 +54,7 @@ local function dump(dt : number)
p(string.format("tick=%d dt=%s playerVehicles=%d", ticks, tostring(dt), #vehicles)) p(string.format("tick=%d dt=%s playerVehicles=%d", ticks, tostring(dt), #vehicles))
local bySegment : {integer : {string}} = {} local bySegment : {integer : {string}} = {}
local byLane : {string : {Car}} = {}
for _, v in ipairs(vehicles) do for _, v in ipairs(vehicles) do
local lv = api.engine.getComponent(v, api.type.ComponentType.LAND_VEHICLE) as Engine.Component.LandVehicle local lv = api.engine.getComponent(v, api.type.ComponentType.LAND_VEHICLE) as Engine.Component.LandVehicle
local mp = api.engine.getComponent(v, api.type.ComponentType.MOVE_PATH) as Engine.Component.MovePath local mp = api.engine.getComponent(v, api.type.ComponentType.MOVE_PATH) as Engine.Component.MovePath
@@ -74,6 +70,11 @@ local function dump(dt : number)
tostring(mp.occupiedBackIndex), tostring(mp.occupiedFrontIndex), lv.dyn.brakingTimer, tostring(mp.occupiedBackIndex), tostring(mp.occupiedFrontIndex), lv.dyn.brakingTimer,
tostring(info and info.availPower), tostring(info and info.traction)) tostring(info and info.availPower), tostring(info and info.traction))
p(line) p(line)
if edge ~= nil then
local key = seg .. ":" .. edge.index
byLane[key] = byLane[key] or {}
table.insert(byLane[key], { v = v, pos = mp.dyn.pathPos.pos, speed = mp.dyn.speed, dir = dir, mp = mp })
end
bySegment[seg] = bySegment[seg] or {} bySegment[seg] = bySegment[seg] or {}
table.insert(bySegment[seg], string.format("%d(lane=%s,dir=%s,v=%.1f,blk=%s)", v, tostring(edge and edge.index), tostring(dir), mp.dyn.speed, tostring(mp.blocked))) table.insert(bySegment[seg], string.format("%d(lane=%s,dir=%s,v=%.1f,blk=%s)", v, tostring(edge and edge.index), tostring(dir), mp.dyn.speed, tostring(mp.blocked)))
end end
@@ -81,7 +82,18 @@ local function dump(dt : number)
for seg, list in pairs(bySegment) do for seg, list in pairs(bySegment) do
if #list > 1 then if #list > 1 then
p(string.format("SHARED seg=%d: %s", seg, table.concat(list, " "))) p(string.format("SHARED seg=%d: %s", seg, table.concat(list, " ")))
p(" SEGMENT " .. seg .. " " .. segmentInfo(seg)) end
end
for _, cars in pairs(byLane) do
for i = 1, #cars do
for j = 1, #cars do
local a, b = cars[i], cars[j]
-- ponytail: assumes pos grows in driving direction when dir=true; the log shows whether that holds
local ahead = (a.dir and b.pos > a.pos) or (not a.dir and b.pos < a.pos)
if i ~= j and ahead and math.abs(b.pos - a.pos) < MAX_GAP then
tryIgnore(a, b)
end
end
end end
end end
end end