Replaces the timeToIgnore experiment (still in history) with the
segment-rebuild probe for "Can rebuilding a road segment move a passer
past its blocker?". Capped at 3 rebuilds per save via GameScriptState.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Throwaway probe for "Probe vehicle data and native passing in game":
logs every player-owned road vehicle's MovePath/LandVehicle/move-info
state every 5s and groups vehicles by street segment to expose lanes
and oncoming traffic.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>