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Godot-Experements/.gitea/workflows/release.yml
ArthurErlich 7d9d107d65
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fix: refactor release workflow to support separate export jobs for Windows, Linux, and Mac
2026-03-17 20:53:59 +01:00

144 lines
4.6 KiB
YAML

name: Build Release
on:
push:
branches: [release]
pull_request:
branches: [release]
env:
GODOT_VERSION: 4.3
EXPORT_NAME: test-project
PROJECT_PATH: test-project
jobs:
export-windows:
name: Windows Export
runs-on: ubuntu-24.04 # Use 24.04 with godot 4
container:
image: barichello/godot-ci:4.3
steps:
- name: Checkout
uses: actions/checkout@v4
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mkdir -v -p ~/.config/
mv /root/.config/godot ~/.config/godot
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Windows Build
run: |
mkdir -v -p build/windows
EXPORT_DIR="$(readlink -f build)"
cd $PROJECT_PATH
godot --headless --verbose --export-release "Windows Desktop" "$EXPORT_DIR/windows/$EXPORT_NAME.exe"
- name: Upload Artifact
uses: actions/upload-artifact@v5
with:
name: windows
path: build/windows
export-linux:
name: Linux Export
runs-on: ubuntu-24.04 # Use 24.04 with godot 4
container:
image: barichello/godot-ci:4.3
steps:
- name: Checkout
uses: actions/checkout@v4
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Linux Build
run: |
mkdir -v -p build/linux
EXPORT_DIR="$(readlink -f build)"
cd $PROJECT_PATH
godot --headless --verbose --export-release "Linux/X11" "$EXPORT_DIR/linux/$EXPORT_NAME.x86_64"
- name: Upload Artifact
uses: actions/upload-artifact@v5
with:
name: linux
path: build/linux
# export-web:
# name: Web Export
# runs-on: ubuntu-24.04 # Use 24.04 with godot 4
# container:
# image: barichello/godot-ci:4.3
# steps:
# - name: Checkout
# uses: actions/checkout@v4
# with:
# lfs: true
# - name: Setup
# run: |
# mkdir -v -p ~/.local/share/godot/export_templates/
# mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
# - name: Web Build
# run: |
# mkdir -v -p build/web
# EXPORT_DIR="$(readlink -f build)"
# cd $PROJECT_PATH
# godot --headless --verbose --export-release "Web" "$EXPORT_DIR/web/index.html"
# - name: Upload Artifact
# uses: actions/upload-artifact@v5
# with:
# name: web
# path: build/web
# - name: Install rsync 📚
# run: |
# apt-get update && apt-get install -y rsync
# - name: Deploy to GitHub Pages 🚀
# uses: JamesIves/github-pages-deploy-action@releases/v4
# with:
# branch: gh-pages # The branch the action should deploy to.
# folder: build/web # The folder the action should deploy.
export-mac:
name: Mac Export
runs-on: ubuntu-24.04 # Use 24.04 with godot 4
container:
image: barichello/godot-ci:4.3
steps:
- name: Checkout
uses: actions/checkout@v4
with:
lfs: true
- name: Setup
run: |
mkdir -v -p ~/.local/share/godot/export_templates/
mv /root/.local/share/godot/export_templates/${GODOT_VERSION}.stable ~/.local/share/godot/export_templates/${GODOT_VERSION}.stable
- name: Mac Build
run: |
mkdir -v -p build/mac
EXPORT_DIR="$(readlink -f build)"
cd $PROJECT_PATH
godot --headless --verbose --export-release "macOS" "$EXPORT_DIR/mac/$EXPORT_NAME.zip"
- name: Upload Artifact
uses: actions/upload-artifact@v5
with:
name: mac
path: build/mac
- name: Upload builds
uses: actions/upload-artifact@v5
with:
name: ${{ matrix.platform }}
path: build/${{ matrix.platform }}
- name: Create Release
uses: akkuman/gitea-release-action@v1
with:
server_url: ${{ vars.SERVER_URL }}
tag_name: ${{ steps.changelog.outputs.version }}
name: "${{ steps.changelog.outputs.version }}"
body: ${{ steps.changelog.outputs.body }}
draft: false
token: ${{ secrets.GITEA_TOKEN }}