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godot-ci/README.md
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haylanandClaude-Bot e1f3cba486 feat: auto-track newest Godot and Blender in publish workflow
Replace the fixed 4.7.1 Dockerfile/workflow pin with:
- a nightly schedule that resolves the newest stable Godot (4.0+) and
  newest stable Blender, and builds+pushes <version> plus a floating
  latest tag only when the Godot version actually changed
- a workflow_dispatch free-text version input to (re)build any specific
  Godot version on demand, always with newest-at-build-time Blender,
  overwriting that tag without touching latest
- scripts/resolve-godot-version.sh and scripts/resolve-blender-url.sh,
  with shared parsing logic in scripts/lib.sh and an offline smoke test
  in scripts/test-lib.sh
- Blender is now fetched directly from download.blender.org instead of
  apt (Ubuntu noble's apt package is stuck on 4.0.2)
- drop the push-to-main trigger; schedule + workflow_dispatch only

Scope is Godot 4.0+ only — .blend import is a Godot 4 feature, so 3.x
builds have no use for the Blender toolchain this image adds.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-08-06 20:55:21 +02:00

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# godot-ci
Custom image extending `barichello/godot-ci` with the Godot export-template toolchain and Blender
pre-installed, so `Project4x`'s `export-template.yml` doesn't `apt-get install` them on every
release run.
Built from the handoff spec at `Project4x`'s `docs/handoff/godot-ci-custom-image.md`; scope and
versioning have since moved on from that spec — see below.
## Image
`git.arthurerlich.de/haylan/godot-ci:<godot-version>`, e.g. `git.arthurerlich.de/haylan/godot-ci:4.7.1`,
plus a floating `git.arthurerlich.de/haylan/godot-ci:latest` that always points at the newest.
Godot **4.0+** only (Blender's `.blend` import is a Godot 4 feature — 3.x builds have no use for
this image's Blender toolchain).
### How versions get built
`.gitea/workflows/publish.yml`:
- **Nightly (midnight, `schedule:`)**: resolves the newest *stable* Godot release
(`scripts/resolve-godot-version.sh`) and the newest stable Blender
(`scripts/resolve-blender-url.sh`), and rebuilds+pushes `<version>` + `latest` only if that
Godot version isn't already published. If `barichello/godot-ci` hasn't tagged the new Godot
version yet, the run skips (with a notice, not a failure) and retries the next night.
- **Manual (`workflow_dispatch`)**: type a Godot version (e.g. `4.6.3`) to (re)build and push that
exact tag, always with whatever Blender is newest at build time. Overwrites the tag if it
already exists. Does **not** touch `latest`. Fails clearly if `barichello/godot-ci` has no
matching tag — check
[its tag list](https://hub.docker.com/r/barichello/godot-ci/tags) first.
Blender has no official "latest stable" API — `resolve-blender-url.sh` scrapes
`download.blender.org/release/`. `scripts/test-lib.sh` is an offline smoke test for the parsing
logic both resolve scripts share (`scripts/lib.sh`).
## Auth
The publish workflow pushes to this repo's Gitea package (container) registry using a **Personal
Access Token** stored as the repo secret `REGISTRY_PUSH_PAT` — the built-in per-run `GITEA_TOKEN`
cannot push to the package registry on this instance.
- **Scope:** `write:package` (`read:package` too if the workflow ever needs to pull the image
back before tagging).
- **Owner:** TODO — fill in once the token is generated (Settings → Applications → Generate New
Token on the account that should own the published packages).
## Consuming this image
In `Project4x`'s `.gitea/workflows/export-template.yml`, pin to a specific version (recommended,
matches whatever `GODOT_VERSION` the project itself targets) or float on `latest`:
```diff
- container: barichello/godot-ci:4.7.1
+ container: git.arthurerlich.de/haylan/godot-ci:4.7.1
```