haylan commented on issue haylan/tpf3-overtake#5 2026-10-04 20:30:19 +00:00
Set up VS Code and the AI workflow for the mod

Resolution

Editor and AI workflow, decided:

  • Teal config: tlconfig.lua, all_def.tl and .vscode/ live at the repo root (not in mod/, so the game never loads them), based on…
haylan closed issue haylan/tpf3-overtake#4 2026-10-04 20:26:12 +00:00
Locate the TpF3 install and junction the repo as a mod
haylan commented on issue haylan/tpf3-overtake#4 2026-10-04 20:26:11 +00:00
Locate the TpF3 install and junction the repo as a mod

Resolution

Done. The repo is linked into the game as a mod.

  • Game install: D:\SteamLibrary\steamapps\common\Transport Fever 3. It ships a vscode-template folder (tlconfig.lua,…
haylan opened issue haylan/tpf3-overtake#8 2026-10-04 20:14:57 +00:00
Probe vehicle data and native passing in game
haylan closed issue haylan/tpf3-overtake#7 2026-10-04 20:14:56 +00:00
Which fallback mechanism to pursue for overtaking?
haylan commented on issue haylan/tpf3-overtake#7 2026-10-04 20:14:54 +00:00
Which fallback mechanism to pursue for overtaking?

Resolution

Mechanism: a visual illusion, not a real lane change. The API can't move a car laterally (see the feasibility research), so for now the passer drives through the…

haylan commented on issue haylan/tpf3-overtake#3 2026-10-04 20:04:10 +00:00
What is the TpF3 mod tooling and mod structure?

Resolved. Full write-up: docs/research/mod-tooling.md on branch research/mod-tooling (commit 0213e22, pushed; main untouched). Offline copies: docs/reference/wiki/ (14+ modding wiki pages as…

haylan closed issue haylan/tpf3-overtake#3 2026-10-04 20:03:28 +00:00
What is the TpF3 mod tooling and mod structure?
haylan pushed to research/mod-tooling at haylan/tpf3-overtake 2026-10-04 20:02:28 +00:00
0213e22d66 docs(research): TpF3 mod tooling and structure, offline wiki/script-doc copies
haylan created branch research/mod-tooling in haylan/tpf3-overtake 2026-10-04 20:02:28 +00:00
haylan opened issue haylan/tpf3-overtake#7 2026-10-04 19:59:13 +00:00
Which fallback mechanism to pursue for overtaking?
haylan closed issue haylan/tpf3-overtake#2 2026-10-04 19:58:30 +00:00
Can TpF3 scripting make cars overtake?
haylan commented on issue haylan/tpf3-overtake#2 2026-10-04 19:58:29 +00:00
Can TpF3 scripting make cars overtake?

Resolution

Verdict: not feasible with the documented API (partly only as indirect approximations).

  • The modifiers/filters page covers resource-load modifiers (addModifier/addFileFilter),…
haylan opened issue haylan/tpf3-overtake#6 2026-10-04 19:53:51 +00:00
Hello-world mod loads in game
haylan opened issue haylan/tpf3-overtake#5 2026-10-04 19:53:50 +00:00
Set up VS Code and the AI workflow for the mod
haylan opened issue haylan/tpf3-overtake#4 2026-10-04 19:53:49 +00:00
Locate the TpF3 install and junction the repo as a mod
haylan opened issue haylan/tpf3-overtake#3 2026-10-04 19:53:47 +00:00
What is the TpF3 mod tooling and mod structure?
haylan opened issue haylan/tpf3-overtake#2 2026-10-04 19:53:46 +00:00
Can TpF3 scripting make cars overtake?
haylan opened issue haylan/tpf3-overtake#1 2026-10-04 19:51:53 +00:00
Map: TpF3 overtaking mod
haylan created repository haylan/tpf3-overtake 2026-10-04 19:36:15 +00:00